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CaptureThread.cpp
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143 lines (114 loc) · 3.59 KB
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/*******************************************************************
// Copyright (c) 2002, 2003, 2004, 2005,
// Robert Umbehant
// mailto:rumbehant@wheresjames.com
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
// published by the Free Software Foundation; either version 2 of
// the License, or (at your option) any later version.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
// You should have received a copy of the GNU General Public
// License along with this program; if not, write to the Free
// Software Foundation, Inc., 59 Temple Place, Suite 330,
// Boston, MA 02111-1307 USA
//
*******************************************************************/
// CaptureThread.cpp: implementation of the CCaptureThread class.
//
//////////////////////////////////////////////////////////////////////
#include "stdafx.h"
#include "Vp.h"
#include "CaptureThread.h"
#include "DlgInform.h"
#ifdef _DEBUG
#undef THIS_FILE
static char THIS_FILE[]=__FILE__;
#define new DEBUG_NEW
#endif
//////////////////////////////////////////////////////////////////////
// Construction/Destruction
//////////////////////////////////////////////////////////////////////
CCaptureThread::CCaptureThread()
{
m_hCapture = CreateEvent( NULL, TRUE, FALSE, NULL );
m_hCaptureComplete = CreateEvent( NULL, TRUE, FALSE, NULL );
m_dwFrameRate = 0;
m_dwTickCount = 0;
}
CCaptureThread::~CCaptureThread()
{
CloseHandle( m_hCapture );
CloseHandle( m_hCaptureComplete );
}
BOOL CCaptureThread::DoThread( LPVOID pData )
{
DWORD enablerefresh = ( m_dwFrameRate != 0 );
DWORD wait = 250;
if ( !enablerefresh ) wait = 1000;
else
{
// How long should we wait?
if ( m_dwFrameRate > 60 ) m_dwFrameRate = 60;
if ( m_dwFrameRate != 0 ) wait = 1000 / m_dwFrameRate;
DWORD tickcount = GetTickCount();
if ( tickcount > m_dwTickCount )
{ tickcount -= m_dwTickCount;
if ( tickcount < wait )
wait -= tickcount;
} // end if
} // end else
HANDLE phCmd[ 3 ];
phCmd[ 0 ] = m_hStop;
phCmd[ 1 ] = m_hCapture;
// Wait
if ( wait > 1000 ) wait = 1000;
DWORD ret = WaitForMultipleObjects( 2, phCmd, FALSE, wait );
// Verify range
if ( ret < WAIT_OBJECT_0 ) return TRUE;
// Get event index
ret -= WAIT_OBJECT_0;
// Check for stop
if ( ret == 0 ) return FALSE;
// Punt if refresh disabled
if ( ret == WAIT_TIMEOUT && !enablerefresh ) return TRUE;
// Save tick count
m_dwTickCount = GetTickCount();
// Refresh the video
if ( IsConnected() )
{
try
{
CCapture::GrabFrame();
CCapture::WaitGrab();
}
catch( ... )
{ _Log( MB_ICONERROR, "Capture Driver Error", "Capture Driver Crashed : Restarting" );
CCapture::Reconnect();
} // end catch
} // end if
// Capture should not take more than
if ( ( GetTickCount() - m_dwTickCount ) > 2000 )
{
// Should we be expecting delayed video?
if ( !APP()->m_bExpectDelays )
{
_Log( MB_ICONERROR, "Capture Driver Error", "Capture Driver Timeout : Restarting" );
CCapture::Reconnect();
} // end if
} // end if
// Reset capture event
ResetEvent( m_hCapture );
SetEvent( m_hCaptureComplete );
return TRUE;
}
BOOL CCaptureThread::GrabFrame()
{ ResetEvent( m_hCaptureComplete ); return SetEvent( m_hCapture );
}
BOOL CCaptureThread::WaitCapture( DWORD timeout )
{ if ( IsInCallback() ) return FALSE;
return ( WaitForSingleObject( m_hCaptureComplete, timeout ) != WAIT_TIMEOUT );
}