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SyncableComponent (Wovencore)

by Fhiz (Weaver) MIT licensed https://github.com/wovencode/

Summary

A generic Component, that allows to handle synchronized data (like inventories, skills or currencies) on a per GameObject basis in a server-based multiplayer environment.

Quickstart

  • Install and Open the most recent version of Unity.
  • Create a new 3d project.
  • Import the package into the project.

Basic Usage

  • wip

Requirements

Contains Open-Source Code

  • None

Namespace

  • Wovencode

Compatibility

  • Unity3d 2018-2019 (inclusive)
  • Client: Windows, MacOS, Android, iOS, Linux
  • Server: Windows, MacOs, Linux
  • Single-Player: Windows, MacOS, Android, iOS, Linux