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eb32tree.c
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eb32tree.c
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/*
* Elastic Binary Trees - exported functions for operations on 32bit nodes.
*
* Copyright (C) 2000-2015 Willy Tarreau - [email protected]
*
* Permission is hereby granted, free of charge, to any person obtaining
* a copy of this software and associated documentation files (the
* "Software"), to deal in the Software without restriction, including
* without limitation the rights to use, copy, modify, merge, publish,
* distribute, sublicense, and/or sell copies of the Software, and to
* permit persons to whom the Software is furnished to do so, subject to
* the following conditions:
*
* The above copyright notice and this permission notice shall be
* included in all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES
* OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
* NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT
* HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
* WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
* OTHER DEALINGS IN THE SOFTWARE.
*/
/* Consult eb32tree.h for more details about those functions */
#include "eb32tree.h"
struct eb32_node *eb32_insert(struct eb_root *root, struct eb32_node *new)
{
return __eb32_insert(root, new);
}
struct eb32_node *eb32i_insert(struct eb_root *root, struct eb32_node *new)
{
return __eb32i_insert(root, new);
}
struct eb32_node *eb32_lookup(struct eb_root *root, u32 x)
{
return __eb32_lookup(root, x);
}
struct eb32_node *eb32i_lookup(struct eb_root *root, s32 x)
{
return __eb32i_lookup(root, x);
}
/*
* Find the last occurrence of the highest key in the tree <root>, which is
* equal to or less than <x>. NULL is returned is no key matches.
*/
struct eb32_node *eb32_lookup_le(struct eb_root *root, u32 x)
{
struct eb32_node *node;
eb_troot_t *troot;
troot = root->b[EB_LEFT];
if (unlikely(troot == NULL))
return NULL;
while (1) {
if ((eb_gettag(troot) == EB_LEAF)) {
/* We reached a leaf, which means that the whole upper
* parts were common. We will return either the current
* node or its next one if the former is too small.
*/
node = container_of(eb_untag(troot, EB_LEAF),
struct eb32_node, node.branches);
if (node->key <= x)
return node;
/* return prev */
troot = node->node.leaf_p;
break;
}
node = container_of(eb_untag(troot, EB_NODE),
struct eb32_node, node.branches);
if (node->node.bit < 0) {
/* We're at the top of a dup tree. Either we got a
* matching value and we return the rightmost node, or
* we don't and we skip the whole subtree to return the
* prev node before the subtree. Note that since we're
* at the top of the dup tree, we can simply return the
* prev node without first trying to escape from the
* tree.
*/
if (node->key <= x) {
troot = node->node.branches.b[EB_RGHT];
while (eb_gettag(troot) != EB_LEAF)
troot = (eb_untag(troot, EB_NODE))->b[EB_RGHT];
return container_of(eb_untag(troot, EB_LEAF),
struct eb32_node, node.branches);
}
/* return prev */
troot = node->node.node_p;
break;
}
if (((x ^ node->key) >> node->node.bit) >= EB_NODE_BRANCHES) {
/* No more common bits at all. Either this node is too
* small and we need to get its highest value, or it is
* too large, and we need to get the prev value.
*/
if ((node->key >> node->node.bit) < (x >> node->node.bit)) {
troot = node->node.branches.b[EB_RGHT];
return eb32_entry(eb_walk_down(troot, EB_RGHT), struct eb32_node, node);
}
/* Further values will be too high here, so return the prev
* unique node (if it exists).
*/
troot = node->node.node_p;
break;
}
troot = node->node.branches.b[(x >> node->node.bit) & EB_NODE_BRANCH_MASK];
}
/* If we get here, it means we want to report previous node before the
* current one which is not above. <troot> is already initialised to
* the parent's branches.
*/
while (eb_gettag(troot) == EB_LEFT) {
/* Walking up from left branch. We must ensure that we never
* walk beyond root.
*/
if (unlikely(eb_clrtag((eb_untag(troot, EB_LEFT))->b[EB_RGHT]) == NULL))
return NULL;
troot = (eb_root_to_node(eb_untag(troot, EB_LEFT)))->node_p;
}
/* Note that <troot> cannot be NULL at this stage */
troot = (eb_untag(troot, EB_RGHT))->b[EB_LEFT];
node = eb32_entry(eb_walk_down(troot, EB_RGHT), struct eb32_node, node);
return node;
}
/*
* Find the first occurrence of the lowest key in the tree <root>, which is
* equal to or greater than <x>. NULL is returned is no key matches.
*/
struct eb32_node *eb32_lookup_ge(struct eb_root *root, u32 x)
{
struct eb32_node *node;
eb_troot_t *troot;
troot = root->b[EB_LEFT];
if (unlikely(troot == NULL))
return NULL;
while (1) {
if ((eb_gettag(troot) == EB_LEAF)) {
/* We reached a leaf, which means that the whole upper
* parts were common. We will return either the current
* node or its next one if the former is too small.
*/
node = container_of(eb_untag(troot, EB_LEAF),
struct eb32_node, node.branches);
if (node->key >= x)
return node;
/* return next */
troot = node->node.leaf_p;
break;
}
node = container_of(eb_untag(troot, EB_NODE),
struct eb32_node, node.branches);
if (node->node.bit < 0) {
/* We're at the top of a dup tree. Either we got a
* matching value and we return the leftmost node, or
* we don't and we skip the whole subtree to return the
* next node after the subtree. Note that since we're
* at the top of the dup tree, we can simply return the
* next node without first trying to escape from the
* tree.
*/
if (node->key >= x) {
troot = node->node.branches.b[EB_LEFT];
while (eb_gettag(troot) != EB_LEAF)
troot = (eb_untag(troot, EB_NODE))->b[EB_LEFT];
return container_of(eb_untag(troot, EB_LEAF),
struct eb32_node, node.branches);
}
/* return next */
troot = node->node.node_p;
break;
}
if (((x ^ node->key) >> node->node.bit) >= EB_NODE_BRANCHES) {
/* No more common bits at all. Either this node is too
* large and we need to get its lowest value, or it is too
* small, and we need to get the next value.
*/
if ((node->key >> node->node.bit) > (x >> node->node.bit)) {
troot = node->node.branches.b[EB_LEFT];
return eb32_entry(eb_walk_down(troot, EB_LEFT), struct eb32_node, node);
}
/* Further values will be too low here, so return the next
* unique node (if it exists).
*/
troot = node->node.node_p;
break;
}
troot = node->node.branches.b[(x >> node->node.bit) & EB_NODE_BRANCH_MASK];
}
/* If we get here, it means we want to report next node after the
* current one which is not below. <troot> is already initialised
* to the parent's branches.
*/
while (eb_gettag(troot) != EB_LEFT)
/* Walking up from right branch, so we cannot be below root */
troot = (eb_root_to_node(eb_untag(troot, EB_RGHT)))->node_p;
/* Note that <troot> cannot be NULL at this stage */
troot = (eb_untag(troot, EB_LEFT))->b[EB_RGHT];
if (eb_clrtag(troot) == NULL)
return NULL;
node = eb32_entry(eb_walk_down(troot, EB_LEFT), struct eb32_node, node);
return node;
}