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WorldEditStrings.txt
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[WorldEditStrings]
WESTRING_APPNAME=Warcraft III World Editor
WESTRING_FILESEPARATOR_CAMPAIGNMAP="--"
WESTRING_FILESEPARATOR_MAPAI="--"
WESTRING_RACE_HUMAN=Human
WESTRING_RACE_ORC=Orc
WESTRING_RACE_UNDEAD=Undead
WESTRING_RACE_NIGHTELF=Night Elf
WESTRING_RACE_NEUTRAL=Neutral
WESTRING_RACE_NEUTRAL_NAGA=Neutral - Naga
WESTRING_RACE_OTHER=Special
WESTRING_RACE_SELECTABLE=Selectable
WESTRING_NEUTRAL_HOSTILE=Neutral Hostile
WESTRING_NEUTRAL_PASSIVE=Neutral Passive
WESTRING_UTYPE_NORMAL=Normal
WESTRING_UTYPE_HERO=Hero
WESTRING_UTYPE_BUILDING=Building
WESTRING_UTYPE_HEROES=Heroes
WESTRING_UTYPE_BUILDINGS=Buildings
WESTRING_UTYPE_BUILDINGS_UPROOTED=Uprooted Buildings
WESTRING_UTYPE_SPECIAL=Special
WESTRING_UTYPE_CUSTOM=Custom
WESTRING_ITEM=Item
WESTRING_DROPPEDITEMS=Dropped Items
WESTRING_DTYPE_PROPS=Props
WESTRING_DTYPE_STRUCTURES=Structures
WESTRING_DTYPE_TERRAIN=WESTRING_TERRAIN
WESTRING_DTYPE_WATER=Water
WESTRING_DTYPE_DESTRUCTABLE=Trees/Destructibles
WESTRING_DTYPE_PATHING=Pathing Blockers
WESTRING_DTYPE_BRIDGE=Bridges/Ramps
WESTRING_DTYPE_CLIFF=Cliff/Terrain
WESTRING_DTYPE_ENVIRONMENT=Environment
WESTRING_DTYPE_CINEMATIC=Cinematic
WESTRING_BRUSH=Brush
WESTRING_BRUSHPALETTE=Brush Palette
WESTRING_BRUSHSIZE=Brush Size
WESTRING_BRUSHSHAPE=Brush Shape
WESTRING_BRUSH_TEXTURE=WESTRING_TEXTURE
WESTRING_BRUSH_HEIGHT=Height
WESTRING_BRUSH_CLIFF=Cliff
WESTRING_BRUSH_CLIFFLEVEL=WESTRING_CLIFFLEVEL
WESTRING_BRUSH_CLIFFTYPE=Cliff Type
WESTRING_BRUSH_DOODADS=WESTRING_DOODADS
WESTRING_BRUSH_UNITS=WESTRING_UNITS
WESTRING_BRUSH_PATHING=WESTRING_PATHING
WESTRING_BRUSH_REGIONS=WESTRING_REGIONS
WESTRING_BRUSH_CIRCLE=Circle
WESTRING_BRUSH_SQUARE=Square
WESTRING_BRUSH_RECTANGLE=Rectangle
WESTRING_BRUSH_PLATEAU=Plateau
WESTRING_BRUSH_NOISE=Noise
WESTRING_BRUSH_SELECT=Select
WESTRING_HEIGHT=Height
WESTRING_TRUE=True
WESTRING_FALSE=False
WESTRING_ZERO=Zero
WESTRING_ONE=One
WESTRING_TWO=Two
WESTRING_THREE=Three
WESTRING_FOUR=Four
WESTRING_FIVE=Five
WESTRING_SIX=Six
WESTRING_SEVEN=Seven
WESTRING_EIGHT=Eight
WESTRING_INCONE=Increase One
WESTRING_INCTWO=Increase Two
WESTRING_SAMELEVEL=Same Level
WESTRING_DECONE=Decrease One
WESTRING_DECTWO=Decrease Two
WESTRING_0=0
WESTRING_1=1
WESTRING_2=2
WESTRING_3=3
WESTRING_4=4
WESTRING_5=5
WESTRING_6=6
WESTRING_7=7
WESTRING_8=8
WESTRING_BRUSH_RAISE=Raise
WESTRING_BRUSH_LOWER=Lower
WESTRING_BRUSH_LEVEL=Level
WESTRING_BRUSH_MELT=Melt
WESTRING_BRUSH_SMOOTH=Smooth
WESTRING_BRUSH_RAMP=Ramp
WESTRING_PATHINGTYPE=Pathing Type
WESTRING_PASSABLE=Passable
WESTRING_IMPASSABLE=Impassable
WESTRING_PATHTYPE_GROUND=Ground
WESTRING_PATHTYPE_AIR=Air
WESTRING_PATHTYPE_BUILDINGS=Buildings
WESTRING_COMPUTINGPATHINGMAP=Computing pathing map
WESTRING_STARTLOCATION=Start Location
WESTRING_UNITPROPS=Unit Properties
WESTRING_DOODPROPS=Doodad Properties
WESTRING_MODIFYPLAYERS=Modify Players
WESTRING_ADDPLAYER=Add Player
WESTRING_REMOVEPLAYER=Remove Player
WESTRING_NEUTRAL=Neutral
WESTRING_NONE=None
WESTRING_PLAYER_HUMAN=User
WESTRING_PLAYER_COMPUTER=Computer
WESTRING_PLAYER_NEUTRAL=WESTRING_NEUTRAL
WESTRING_PLAYER_RESCUE=Rescuable
WESTRING_PROGRESS=Progress
WESTRING_RESETTINGPATHMAP=Resetting pathing map
WESTRING_RESETTINGHEIGHTS=Resetting height field
WESTRING_RANDOMIZINGHEIGHTS=Randomizing height field
WESTRING_SMOOTHINGHEIGHTS=Smoothing height field
WESTRING_REBUILDINGMODELS=Rebuilding models
WESTRING_TILE=Tile
WESTRING_TRANSFERTEXTURE=<----
WESTRING_COPYALLTEXTURES=Copy All
WESTRING_OK=&OK
WESTRING_CANCEL=Cancel
WESTRING_SUGGESTEDPLAYERS=&Suggested Players
WESTRING_PLAYERS=Players
WESTRING_NAME=&Name
WESTRING_DESCRIPTION=&Description
WESTRING_AUTHOR=&Author
WESTRING_MAPDESC_EXPANSION=Expansion Required
WESTRING_MAPVERSION=Map Version
WESTRING_MAPEDITORVERSION=Saved with Editor Version
WESTRING_SIZE=Size
WESTRING_SHAPE=Shape
WESTRING_CLIFFSET=Cliff Base Tiles - Group %d
WESTRING_TILESET=&Tileset
WESTRING_PLAYERNAME=Player Name
WESTRING_CONTROLLER=Control
WESTRING_RACE=Race
WESTRING_COLOR=Color
WESTRING_TEAM=Team
WESTRING_TEXTURE=Texture
WESTRING_NONE_CAPS=NONE
WESTRING_CREATINGMODELS=Creating models
WESTRING_INVALIDCELLSIZE=Invalid cell size detected
WESTRING_SCALETO=Scale to
WESTRING_SAVECHANGES=Save changes to
WESTRING_UNTITLED=Untitled
WESTRING_DEEPWATER=Deep Water
WESTRING_SHALLOWWATER=Shallow Water
WESTRING_LOWGROUND=Low Ground
WESTRING_MIDGROUND=Middle Ground
WESTRING_HIGHGROUND=High Ground
WESTRING_MOUNTAINPEAK=Mountain Peak
WESTRING_NOCLIFF=No Cliff
WESTRING_RANDOMHEIGHT=Random height field
WESTRING_RANDOM=&Random
WESTRING_VARIATION=&Variation
WESTRING_ROTATION=&Rotation
WESTRING_SMOOTHING=&Smoothing
WESTRING_PREFERENCES=Preferences
WESTRING_UNDOLIMIT=&Undo Limit
WESTRING_INVERTMOUSE=&Invert Mouse
WESTRING_AUTOSAVE=&Autosave
WESTRING_EVERY=every
WESTRING_MINUTES=minutes
WESTRING_SHOWTOOLTIPS=Show &Tooltips
WESTRING_RESETDEFAULTS=Reset Defaults
WESTRING_LARGEGRIDCOLOR=&Large Grid Color
WESTRING_MEDIUMGRIDCOLOR=&Medium Grid Color
WESTRING_SMALLGRIDCOLOR=&Small Grid Color
WESTRING_TERRAINWIRECOLOR=&Terrain Wireframe Color
WESTRING_PREFS_TERRAINCURSOR=Use Terrain C&ursor
WESTRING_PREFS_PREVIEWAUTOZOOM=Automatically &zoom Previewer to fit new models
WESTRING_TERRAIN=Terrain
WESTRING_DOODADS=Doodads
WESTRING_UNITS=Units
WESTRING_REGION=Region
WESTRING_REGIONS=Regions
WESTRING_PATHING=Pathing
WESTRING_DAWN=Dawn
WESTRING_NOON=Noon
WESTRING_DUSK=Dusk
WESTRING_MIDNIGHT=Midnight
WESTRING_FIXEDDNC=Fi&xed Time of Day
WESTRING_DEBUG=Debug
WESTRING_PLAYERNAME=Player Name
WESTRING_PLAYERNUMBER=#
WESTRING_PLAYERRACE=Race
WESTRING_PLAYERCONTROL=Controller
WESTRING_PLAYERFIXEDLOC=Fixed Start Location
WESTRING_PLAYERCOLOR=Color
WESTRING_PLAYER=Player
WESTRING_DATAMIRROR=Data Mirror
WESTRING_CHOOSEDIRECTORY=Choose a directory
WESTRING_TRIGGERS=Triggers
WESTRING_INITIALIZATION=Initialization
WESTRING_ALLPLAYERS=All Players
WESTRING_UNTITLEDTRIGGER=Untitled Trigger
WESTRING_TRIGGERCOMMENT_DEFAULT="---------------------------"
WESTRING_MELEEINITIALIZATION=Melee Initialization
WESTRING_MELEEINITIALIZATION_COMMENT=Default melee game initialization for all players
WESTRING_EVENTS=Events
WESTRING_CONDITIONS=Conditions
WESTRING_ACTIONS=Actions
WESTRING_EVENT=Event
WESTRING_CONDITION=Condition
WESTRING_ACTION=Action
WESTRING_FILTER=Filter
WESTRING_FUNCTIONS=Functions
WESTRING_FUNCTIONCALL=Function Call
WESTRING_FUNCTIONCALLS=Function Calls
WESTRING_CONFIGURE=Configure
WESTRING_TYPE=&Type
WESTRING_TEXT=Text
WESTRING_EDITFUNCTIP=Click on the underlined sections to set values
WESTRING_UNTITLEDTRIGGER=Untitled Trigger
WESTRING_UNTITLEDTRIGGERCATEGORY=Untitled Category
WESTRING_VICTORY=Victory
WESTRING_DEFEAT=Defeat
WESTRING_DRAW=Draw
WESTRING_WAR3=Warcraft III
WESTRING_MODIFYMAPBOUNDS=&Modify Map Bounds
WESTRING_MODIFYCAMERABOUNDS=Modify &Camera Bounds
WESTRING_DEFAULTCAMERABOUNDS=Default Camera Bounds
WESTRING_MAP=Map
WESTRING_CAMERA=Camera
WESTRING_LEVEL=Level
WESTRING_TOTAL=Total
WESTRING_ANYLEVEL=Any Level
WESTRING_VARIABLENAME=Variable &Name
WESTRING_VARIABLETYPE=Variable &Type
WESTRING_INITIALVALUE=Initial Value
WESTRING_GLOBALVARIABLE=Variable
WESTRING_GENVAR_SUFFIX= <gen>
WESTRING_VALUE=V&alue
WESTRING_GLOBVAR_DEFAULT= (Default)
WESTRING_GENSCRIPTONSAVE=Generate script when saving
WESTRING_EMPTYSTRING=<Empty String>
WESTRING_EMPTY=Empty
WESTRING_ITEMS=Items
WESTRING_ADD=Add
WESTRING_VIEW=View
WESTRING_DELETE=Delete
WESTRING_RENAME=Rename
WESTRING_ENTERREGIONNAME=Enter new region name
WESTRING_ENTERCAMERANAME=Enter new camera name
WESTRING_USESELECTEDOBJECT=Use Selected Object
WESTRING_CANTUSEOBJECT=Must have one '%s' object selected
WESTRING_CLIFFLEVEL=Cliff Level
WESTRING_TIME=Time
WESTRING_POINT=Point
WESTRING_LOCKPALVISIBLE=&Lock visibility for active palette
WESTRING_GLOBVARS=Variables
WESTRING_MAPSIZE_DIALOG=Camera Bounds and Map Size
WESTRING_PLAYERPROPS=Player Properties
WESTRING_RESETHEIGHT=Reset Height Field
WESTRING_EVENT=Event
WESTRING_CONDITION=Condition
WESTRING_ACTION=Action
WESTRING_PRESET=&Preset
WESTRING_GLOBAL=&Variable
WESTRING_FUNCTION=&Function
WESTRING_TRIGPARAM_SOURCE_IMPORT=Imported
WESTRING_EDIT=Edit
WESTRING_EDITFUNCTION=Edit Function
WESTRING_TRIGGERCOMMENT=Trigger &Comment:
WESTRING_TRIGGERFUNCTIONS=&Trigger Functions:
WESTRING_CUSTOMSCRIPT=Custom Script Code
WESTRING_CUSTOMSCRIPT_COMMENT=Custom Script Code &Comment:
WESTRING_CUSTOMSCRIPT_TEXT=Custom &Script Code:
WESTRING_CUSTOMSCRIPTCODE_DEFAULTCOMMENT=Enter map-specific custom script code below. This text will be included in the map script after variables are declared and before any trigger code.
WESTRING_TRIGGERENABLED=En&abled
WESTRING_TRIGGERINITENABLED=&Initially On
WESTRING_TRIGGERCUSTOMMAPINIT=&Run on Map Initialization
WESTRING_PREVIEWER_ROTATE=Rotate
WESTRING_PREVIEWER_DISTANCE=Distance
WESTRING_PREVIEWER_ANIM=Animation
WESTRING_PREVIEWER_LIGHT=Lighting
WESTRING_PREVIEWER_VAR=Variation
WESTRING_PREVIEWCAMERAMOTION=Preview Camera Motion
WESTRING_CAMERAPREVIEW=Camera Preview
WESTRING_CAMERAS=Cameras
WESTRING_GEMACTIVATE=Gem Activated
WESTRING_GEMDEACTIVATE=Gem Deactivated
WESTRING_DUPLICATE=Duplicate
WESTRING_DUPNAMEENDING=Copy
WESTRING_PLACERANDOMVARIATION=Place Random Variation
WESTRING_RANDOMROTATION=Random Rotation
WESTRING_RANDOMSCALESYM=Random Scale - Symmetric
WESTRING_RANDOMSCALEZ=Random Scale - Z only
WESTRING_RANDOMSCALEXY=Random Scale - XY only
WESTRING_SCARE=Deleting all units and randomizing terrain...
WESTRING_CAKE_HINT1=Do you like Cake?
WESTRING_CAKE_HINT2=The Players like Cake.
WESTRING_CAKE_HINT3=Have your Cake and eat it too.
WESTRING_CAKE_1="One piece of Cake eaten..."
WESTRING_CAKE_2="Two pieces of Cake eaten..."
WESTRING_CAKE_3="Three pieces of Cake eaten. Congratulations, restart the editor for your reward!"
WESTRING_COPY=Copy
WESTRING_EXTERNALIZETEXT=Game Display Text (Externalized)
WESTRING_MAPPROPS=Map Properties
WESTRING_MAPTAB_DESCRIPTION=Description
WESTRING_MAPTAB_OPTIONS=Options
WESTRING_MAPTAB_SIZE=Size and Camera Bounds
WESTRING_MAPTAB_LOADSCREEN=Loading Screen
WESTRING_MAPTAB_PROLOGUE=Prologue Screen
WESTRING_MAPTAB_PREFS=Prefs
WESTRING_MAPTAB_DESCRIPTION_RESET=&Reset Description to Defaults
WESTRING_MAPTAB_OPTIONS_RESET=&Reset Options to Defaults
WESTRING_MAPTAB_SIZE_RESET=&Reset Camera Bounds to Defaults
WESTRING_MAPTAB_LOADSCREEN_RESET=&Reset Loading Screen to Defaults
WESTRING_MAPTAB_PROLOGUE_RESET=Reset Prologue Screen to Defaults
WESTRING_MAPTAB_PREFS_RESET=Reset Map Preferences to Defaults
WESTRING_SCENARIOPROPS=Scenario Properties
WESTRING_SCENTAB_PLAYERS=WESTRING_PLAYERS
WESTRING_SCENTAB_FORCES=Forces
WESTRING_SCENTAB_TECHTREE=Techtree
WESTRING_SCENTAB_ABILITIES=Abilities
WESTRING_SCENTAB_UPGRADES=Upgrades
WESTRING_SCENTAB_ALLYPRIORITIES=Ally Priorities
WESTRING_SCENARIO_RESET=&Reset %s to Defaults
WESTRING_OBJECTEDITOR=Object Editor
WESTRING_OBJTAB_UNITS=Units
WESTRING_OBJTAB_ITEMS=Items
WESTRING_OBJTAB_DESTRUCTABLES=Destructibles
WESTRING_OBJTAB_DOODADS=Doodads
WESTRING_OBJTAB_ABILITIES=Abilities
WESTRING_OBJTAB_BUFFS=Buffs/Effects
WESTRING_OBJTAB_UPGRADES=Upgrades
WESTRING_PREFTAB_GENERAL=General
WESTRING_PREFTAB_VISUAL=Visual
WESTRING_PREFTAB_TRIGGERS=Text Colors
WESTRING_PREFTAB_TESTMAP=Test Map
WESTRING_PREFTAB_VIDEO=Video
WESTRING_PREFTAB_SOUND=Sound
WESTRING_PREFTAB_DEBUG=Debug
WESTRING_PREFTAB_GENERAL_RESET=&Reset General Preferences to Defaults
WESTRING_PREFTAB_VISUAL_RESET=&Reset Visual Preferences to Defaults
WESTRING_PREFTAB_TRIGGERS_RESET=&Reset Text Color Preferences to Defaults
WESTRING_PREFTAB_TESTMAP_RESET=&Reset Test Map Preferences to Defaults
WESTRING_PREFTAB_VIDEO_RESET=&Reset Video Preferences to Defaults
WESTRING_PREFTAB_SOUND_RESET=&Reset Sound Preferences to Defaults
WESTRING_PREFTAB_DEBUG_RESET=&Reset Debug Preferences to Defaults
WESTRING_ALLIED=Allied
WESTRING_ALLIEDVICTORY=Allied Victory
WESTRING_RANDOMSTARTLOC=Random Start Location
WESTRING_SHAREVISION=Share Vision
WESTRING_SHARECONTROL=Share Unit Control
WESTRING_SHARECONTROLADV=Share Adv. Unit Control
WESTRING_GOLDAMOUNT=&Gold Amount
WESTRING_NOFORCESELECTED=No force selected
WESTRING_SKIPWATERAREAS=Skip &water areas
WESTRING_CHOOSEITEM=Choose Item
WESTRING_CHANCE=&Chance
WESTRING_ARRAY=&Array
WESTRING_ARRAYSIZE=&Size
WESTRING_INDEX=Index
WESTRING_OWNER=Owner
WESTRING_SELECTION=Selection
WESTRING_NEWMAPONSTARTUP=&Create a new map on start-up
WESTRING_UNBUILDABLE=Unbuildable
WESTRING_GENERATINGSHADOWS=Generating Shadows
WESTRING_SMG_COMPUTINGHEIGHTS=Computing Heights
WESTRING_SMG_ADDINGDOODADS=Adding Object Shadows
WESTRING_ENTERSTRING=Enter text
WESTRING_CLEARVALUE=&Clear Value
WESTRING_BLIGHT=Blight
WESTRING_NOTHINGTILE=Boundary
WESTRING_REMOVENOTHINGTILE=Remove Boundary
WESTRING_APPLYTEXTURE=Apply Texture
WESTRING_APPLYCLIFF=Apply Cliff
WESTRING_APPLYHEIGHT=Apply Height
WESTRING_CONFIRMGENSHADOWS_1=Shadow map generation may take several minutes depending
WESTRING_CONFIRMGENSHADOWS_2=on the contents of your map and the speed of your system.
WESTRING_CONFIRMGENSHADOWS_3=Are you sure you want to regenerate the shadow map?
WESTRING_DP_SCALE=Scale (%)
WESTRING_DP_SCALE_X=&X
WESTRING_DP_SCALE_Y=&Y
WESTRING_DP_SCALE_Z=&Z
WESTRING_DP_LIFE=&Life (%)
WESTRING_DOODDEADSUFFIX= (Dead)
WESTRING_NA=N/A
WESTRING_MAPSIZE=Map Size
WESTRING_PLAYABLE=Playable
WESTRING_FULL=Full
WESTRING_PREFS_ASSOCIATEFILES=Associate Warcraft III files with this program
WESTRING_PREFS_CREATENEWPALS=Automatically create new &palette windows
WESTRING_PREFS_AUTOCREATEVARS=Automatically create unknown variables &while pasting trigger data
WESTRING_PREFS_NEGATIVEVALUES=Allow negative real values in the Object Editor
WESTRING_PREFS_PALBUTTONSIZE=Tool Palette &Button Size
WESTRING_PREFS_PALBUTTONSIZE_SMALL=Small
WESTRING_PREFS_PALBUTTONSIZE_MEDIUM=Medium
WESTRING_PREFS_PALBUTTONSIZE_LARGE=Large
WESTRING_PREFS_TRIGCATCOLORS=&Text Display Colors
WESTRING_PREFS_MODELDETAIL=&Model Detail
WESTRING_PREFS_ANIMQUALITY=&Animation Quality
WESTRING_PREFS_TEXQUALITY=&Texture Quality
WESTRING_PREFS_PARTICLES=&Particles
WESTRING_PREFS_LIGHTS=&Lights
WESTRING_PREFS_MATCHWAR3=Match &Video Options from Warcraft III
WESTRING_PREFS_TESTMAPDIFFICULTY=&Difficulty Level
WESTRING_PREFS_TESTMAPPROFILE=&Player Profile
WESTRING_PREFS_TESTMAPFIXEDSEED=Use &Fixed Random Seed
WESTRING_PREFS_TESTMAPCOPYFILE=&Copied Map File
WESTRING_PREFS_AUTOSCROLL=Mouse S&croll:
WESTRING_PREFS_AUTOSCROLL_OFF=Off
WESTRING_PREFS_AUTOSCROLL_VERYSLOW=Very Slow
WESTRING_PREFS_AUTOSCROLL_SLOW=Slow
WESTRING_PREFS_AUTOSCROLL_MEDIUM=Medium
WESTRING_PREFS_AUTOSCROLL_FAST=Fast
WESTRING_PREFS_AUTOSCROLL_VERYFAST=Very Fast
WESTRING_LOW=Low
WESTRING_MEDIUM=Medium
WESTRING_HIGH=High
WESTRING_PREFS_VOLUME_NORMAL=&Sound Volume:
WESTRING_PREFS_VOLUME_UI=&UI Effects Volume:
WESTRING_PREFS_VOLUME_MUSIC=&Music Volume:
WESTRING_TRIGCAT_NONE=General
WESTRING_TRIGCAT_DISABLED=Disabled
WESTRING_TRIGCAT_TRIG_ENABLED=Enabled
WESTRING_TRIGCAT_TRIG_PARTENABLED=Partially Enabled
WESTRING_TRIGCAT_TRIG_DISABLED=Disabled
WESTRING_TRIGCAT_TRIG_ENABLED_UNUSED=Enabled (Initially Off)
WESTRING_TRIGCAT_TRIG_PARTENABLED_UNUSED=Partially Enabled (Initially Off)
WESTRING_TRIGCAT_TRIG_DISABLED_UNUSED=Disabled (Initially Off)
WESTRING_TRIGCAT_TRIG_CUT=Cut
WESTRING_TRIGCAT_TRIG_COMMENT=Comment
WESTRING_OE_COLOR_DEFAULT=Default Value
WESTRING_OE_COLOR_FROMMAP=From Map Data
WESTRING_OE_COLOR_FROMCAMPAIGN=From Campaign Data
WESTRING_TRIGCAT_PREFIX_TRIGGER=Trigger Editor - Trigger
WESTRING_TRIGCAT_PREFIX_FUNCTION=Trigger Editor - Function
WESTRING_TRIGCAT_PREFIX_OEFIELD=Object Editor
WESTRING_TRIGCAT_ALL=- All
WESTRING_TRIGCAT_SEARCH=- Search for text -->
WESTRING_TRIGCAT_UNCAT=- General
WESTRING_NOFUNCTIONSFOUND=No functions found
WESTRING_GAMECAMERALOCK=Game Camera
WESTRING_GAMEVIEWLOCK=Game View Settings
WESTRING_MINIMUM=Minimum
WESTRING_MAXIMUM=Maximum
WESTRING_USECUSTOMFORCES=Use &Custom Forces
WESTRING_USECUSTOMPLAYERS=&Fixed Player Settings
WESTRING_USECUSTOMTECHTREE=Use &Custom Techtree
WESTRING_USECUSTOMABILITIES=Use &Custom Abilities
WESTRING_USECUSTOMUPGRADES=Use &Custom Upgrades
WESTRING_ALLYPRI_CUSTOM=&Modify Ally Priorities
WESTRING_ALLYPRI_PRIORITYHIGH=High Priority
WESTRING_ALLYPRI_PRIORITYLOW=Low Priority
WESTRING_ALLYPRI_PRIORITYNONE=None
WESTRING_EDITPROPERTIES=Edit Properties
WESTRING_PASTEMODE=Pasting Objects
WESTRING_UPGRADESRACE=Upgrades for R&ace
WESTRING_SELECTALLPLAYERS=&Select All Players
WESTRING_UPGRADE_UNAVAILABLE=Unavailable
WESTRING_UPGRADE_AVAILABLE=Available
WESTRING_UPGRADE_RESEARCHED=Researched
WESTRING_TECHTREERACE=R&ace
WESTRING_TECHTREETYPE=&Type
WESTRING_TECHTYPE_NORMAL=Unit
WESTRING_TECHTYPE_HERO=Hero
WESTRING_TECHTYPE_BUILDING=Building
WESTRING_TECHTYPE_SPECIAL=Special
WESTRING_TECHTYPE_ITEM=Item
WESTRING_TECHTREENAMELABEL=Unit Name
WESTRING_TECHTREEAVAILABLELABEL=Available
WESTRING_ABILTYPE_UNIT=Unit
WESTRING_ABILTYPE_HERO=Hero
WESTRING_ABILTYPE_ITEM=Item
WESTRING_ABILCUST_ALL=All
WESTRING_ABILCUST_STANDARD=Standard
WESTRING_ABILCUST_CUSTOM=Custom
WESTRING_BUFFTYPE_BUFF=Buff
WESTRING_BUFFTYPE_EFFECT=Effect
WESTRING_ABILITYNAMELABEL=Ability
WESTRING_UPGRADENAMELABEL=Upgrade
WESTRING_FORCEPROPS_ADD=&Add Force
WESTRING_FORCEPROPS_REMOVE=R&emove Force
WESTRING_FORCEPROPS_RENAME=Rena&me Force
WESTRING_EDITVARIABLES=&Edit Variables
WESTRING_NOVARSDEFINED=No variables of this type defined
WESTRING_NOGENVARSDEFINED=No generated variables of this type exist
WESTRING_GVD_NOVALUE=- None -
WESTRING_UPROPS_DROPTABLE_TOTCHANCE=Total Chance
WESTRING_SELECTION_MULTIPLE=Multiple
WESTRING_VARIES=Varies
WESTRING_STAT_MELEE=Melee Map
WESTRING_STAT_MELEEFAILURE=This map is not classified as a melee map because
WESTRING_YES=Yes
WESTRING_NO=No
WESTRING_UPGRADE=Upgrade
WESTRING_CAMPAL_RESIZEHINT=Make this window taller to display camera values
WESTRING_RANDOM_UNIT=Random Unit
WESTRING_RANDOM_BUILDING=Random Building
WESTRING_RANDOM_ITEM=Random Item
WESTRING_VERBOSETOOLTIPS=Show &verbose tips in unit palettes
WESTRING_PREFS_SKYMODEL=S&ky display
WESTRING_LOADING_IMAGE=Loading image file
WESTRING_PLACED=placed
WESTRING_ALLOWED=allowed
WESTRING_CHOOSECOLOR=Choose a Color
WESTRING_REMINDER=Reminder
WESTRING_VARIABLES=Variables
WESTRING_SOUNDS=Sounds
WESTRING_SHOWNEUTRALICONS=Show Neutral Building Icons
WESTRING_SHOWCREEPCAMPS=Show Creep Camp Icons
WESTRING_VIEWGAMEMINIMAP=View Game Minimap
WESTRING_CHOOSEICON=&Choose Icon
WESTRING_CHOOSEMODEL=&Choose Model
WESTRING_ICONDLG_SHOWRAWVAL=Display File Path
WESTRING_COMPILE_ERROR_SING=%d compile error
WESTRING_COMPILE_ERROR_MULT=%d compile errors
WESTRING_SCRIPTERRORS_LINE=Line:
WESTRING_ADJUSTCLIFFLEVELS=Enter Cliff Level Adjustment
WESTRING_DOODPAL_USERLIST=User-Specified
WESTRING_MODEL_CHECKCUBE_1=Checkered Cube (Purple)
WESTRING_MODEL_CHECKCUBE_2=Checkered Cube (Green)
WESTRING_MODEL_CAMERA=Camera Object
WESTRING_MODEL_QUESTION=Question Mark
WESTRING_MODEL_EXCLAMATION=Exclamation Mark
//#LINENOBETA
WESTRING_MODEL_MALFURIONNOSTAG=Malfurion without Stag
//#LINENOBETA
WESTRING_MODEL_VICTORYCINEMATICARTHAS=Cinematic Arthas vs Illidan
//#LINENOBETA
WESTRING_MODEL_VICTORYCINEMATICILLIDAN=Cinematic Illidan
WESTRING_MODEL_RUNE=Rune
WESTRING_ICON_INVALID=Unknown Object
WESTRING_ICON_MINIMAP_GOLD=Minimap - Gold
WESTRING_ICON_MINIMAP_BUILDING=Minimap - Building
WESTRING_ICON_MINIMAP_STARTLOC=Minimap - Start Location
WESTRING_ICON_MINIMAP_CREEPS1=Minimap - Creep Camp (Small)
WESTRING_ICON_MINIMAP_CREEPS2=Minimap - Creep Camp (Large)
WESTRING_ICON_MULTIPLE_UNITS=Multiple Units
WESTRING_ICON_MULTIPLE_DOODADS=Multiple Doodads
WESTRING_ICON_FORCE=Force
WESTRING_ICON_ITEMSET=Item Set
WESTRING_ICON_ALLY_HIGH=Ally Priority - High
WESTRING_ICON_ALLY_LOW=Ally Priority - Low
WESTRING_ICON_ALLY_NONE=Ally Priority - None
WESTRING_ICON_DOODCAT_PROPS=Doodads - Props
WESTRING_ICON_DOODCAT_STRUCT=Doodads - Structures
WESTRING_ICON_DOODCAT_WATER=Doodads - Water
WESTRING_ICON_DOODCAT_CLIFF=Doodads - Cliff/Terrain
WESTRING_ICON_DOODCAT_ENV=Doodads - Environment
WESTRING_ICON_DOODCAT_CINEMA=Doodads - Cinematic
WESTRING_ICON_DOODCAT_DEST=Doodads - Trees/Destructibles
WESTRING_ICON_DOODCAT_BRIDGE=Doodads - Bridges/Ramps
WESTRING_ICON_DWARFIN=Dwarf In
WESTRING_ICON_DWARFOUT=Dwarf Out
WESTRING_ICON_ACORN=Acorn
WESTRING_ICON_MINIMAPENTRANCE=Minimap Entrance
WESTRING_ICON_MINIMAPENTRANCESMALL=Minimap Entrance Small
WESTRING_ICON_SCORESCREEN_NAGA=Score Screen Player - Naga
WESTRING_ICON_SCORESCREEN_BLOODELF=Score Screen Player - Blood Elf
WESTRING_CONFIGCONTROLS=Configure Controls
WESTRING_CONFIGCONTROLS_RESET=Reset %s To Default Controls
WESTRING_BATCHRESAVE_CHOOSEDIR=Choose directory for batch resave
WESTRING_BATCHRESAVE_PROGRESS=Resaving
WESTRING_BATCHRESAVE_STOP=Stop
WESTRING_MODIFYTEXTURES=Modify Tileset
WESTRING_MODTEX_BASETILESET=Base Tileset
WESTRING_MODTEX_SHIFTLEFT=Shift &Left
WESTRING_MODTEX_SHIFTRIGHT=Shift &Right
WESTRING_MODTEX_REMOVETILE=R&emove Tile
WESTRING_MODTEX_SPACEUSED=Total Texture Space Used
WESTRING_MODTEX_SPACELEFT=Total Texture Space Remaining
WESTRING_MODTEX_CLIFFNOTE="NOTE: Cliff tiles (red) may not be added, removed, or replaced."
WESTRING_MODTEX_USECUSTOM=Use &custom tileset
WESTRING_MODTEX_ADDITIONALTEX=Additional Textures
WESTRING_MODTEX_ADDTILE=&Add Tile
WESTRING_MODTEX_REPLACETILE=Replace &Tile
WESTRING_REPLACE_CLIFFTYPE=Replace Cliff Type
WESTRING_REPLACE_CLIFFTYPE_OLD=Old Cliff Type:
WESTRING_REPLACE_CLIFFTYPE_NEW=New Cliff Type:
WESTRING_REPLACE_CLIFFTYPE_SWAP=Swap Both Cliff Types
WESTRING_REPLACE_TILES=Replace Tiles
WESTRING_REPLACE_TILES_OLD=Old Tile:
WESTRING_REPLACE_TILES_NEW=New Tile:
WESTRING_REPLACE_TILES_SWAP=Swap Both Tiles
WESTRING_REPLACE_DOODADS=Replace Doodads
WESTRING_REPLACE_DOODADS_OLD=Old Doodad Type:
WESTRING_REPLACE_DOODADS_NEW=New Doodad Type:
WESTRING_REPLACE_DOODADS_SWAP=Swap Both Doodad Types
WESTRING_REPLACE_DOODADS_SELONLY=Selected Doodads Only
WESTRING_REPLACE_DOODADS_RESETVAR=Reset Variations
WESTRING_REPLACE_UNITS=Replace Units
WESTRING_REPLACE_UNITS_OLD=Old Unit Type:
WESTRING_REPLACE_UNITS_NEW=New Unit Type:
WESTRING_REPLACE_UNITS_SWAP=Swap Both Unit Types
WESTRING_REPLACE_UNITS_SELONLY=Selected Units Only
WESTRING_TRIGSUBFUNC_FORLOOPACTIONS=Loop - Actions
WESTRING_TRIGSUBFUNC_IFCONDITIONS=If - Conditions
WESTRING_TRIGSUBFUNC_IFTHENACTIONS=Then - Actions
WESTRING_TRIGSUBFUNC_IFELSEACTIONS=Else - Actions
WESTRING_TRIGSUBFUNC_ANDORCONDITIONS=Conditions
WESTRING_SELECTOBJ_UNIT=&Select a Unit
WESTRING_SELECTOBJ_ITEM=&Select an Item
WESTRING_SELECTOBJ_DEST=&Select a Tree/Destructible
WESTRING_SELECTOBJ_REGION=&Select a Region
WESTRING_SELECTOBJ_CAMERA=&Select a Camera
WESTRING_OBJTYPE_UNIT=Unit
WESTRING_OBJTYPE_ITEM=Item
WESTRING_OBJTYPE_DEST=Tree/Destructible
WESTRING_OBJTYPE_REGION=Region
WESTRING_OBJTYPE_CAMERA=Camera
WESTRING_CREATENEWLEVEL=Create New Map
WESTRING_NEWMAP_SIZE=Map Size
WESTRING_NEWMAP_SIZEX=&Width
WESTRING_NEWMAP_SIZEY=&Height
WESTRING_NEWMAP_PLAYSIZE=Playable Area
WESTRING_NEWMAP_PLAYSIZEX=Width
WESTRING_NEWMAP_PLAYSIZEY=Height
WESTRING_NEWMAP_SIZEDESC=Size Description
WESTRING_NEWMAP_DEFTILE=Initial Tile
WESTRING_NEWMAP_DEFCLIFF=Initial Cliff &Level
WESTRING_NEWMAP_DEFWATER=Initial Water Level
WESTRING_EXPORTMINIMAP=Export Minimap
WESTRING_EXPORTMINIMAP_FILE=Image &File
WESTRING_EXPORTMINIMAP_SIZE=Image &Size
WESTRING_EXPORTMINIMAP_SMOOTH=I&mage Smoothing
WESTRING_EXPORTMINIMAP_OPTIONS=Options
WESTRING_MINIMAPOPT_TERRAIN=Include &Terrain
WESTRING_MINIMAPOPT_WATER=Include &Water
WESTRING_MINIMAPOPT_PATHING=Include &Pathing Map
WESTRING_MINIMAPOPT_DOODADS=Include &Doodads
WESTRING_MINIMAPOPT_UNITS=Include &Units
WESTRING_MINIMAPOPT_REGIONS=Include &Regions
WESTRING_MINIMAPOPT_ICONS=Include Preview &Icons
WESTRING_MINIMAPOPT_PLAYABLE=Playable &Area Only
WESTRING_MINIMAPOPT_BLIGHT=Include &Blight
WESTRING_MINIMAPOPT_CREEPS=Include &Creep Camp Icons
WESTRING_RANDOMGROUPS=Random Groups
WESTRING_RG_GROUPS=G&roups
WESTRING_RG_ADDGROUP=Add &Group
WESTRING_RG_DELGROUP=Dele&te Group
WESTRING_RG_ADDSET=&Add Set
WESTRING_RG_EDITSET=&Edit Set
WESTRING_RG_DELSET=&Delete Set
WESTRING_RG_COPYSET=&Copy Set
WESTRING_RG_NUMBER=Number
WESTRING_RG_TYPE=Type
WESTRING_RGTYPE_UNIT=Units
WESTRING_RGTYPE_BUILDING=Buildings
WESTRING_RGTYPE_ITEM=Items
WESTRING_RG_GROUPNAME=Group &Name
WESTRING_RG_UNTITLEDGROUP=Untitled Group
WESTRING_RG_SET=Set
WESTRING_RG_CHANCE=&Chance
WESTRING_RG_POSITION=Position
WESTRING_RG_CONFIRM_CHANGETYPE1="These group positions are still in use by one or more units or item tables.|nChanging their types will reset the random data currently in use.|n|nContinue anyway?"
WESTRING_RG_CONFIRM_CHANGETYPE2="Changing a type will revert all set objects in the corresponding position to 'None'.|n|nContinue anyway?"
WESTRING_RG_CONFIRM_DELETEGROUP="This group is still in use by one or more units or item tables.|nDeleting it will reset the random data currently in use.|n|nContinue anyway?"
WESTRING_RG_CONFIRM_DELETEPOS="These group positions are still in use by one or more units or item tables.|nDeleting them will reset the random data currently in use.|n|nContinue anyway?"
WESTRING_RG_EDITTYPES=&Edit Types
WESTRING_RS_TITLE=Random Group Set
WESTRING_RS_TITLE_TYPES=Random Group Types
WESTRING_RS_TYPELABEL=Type
WESTRING_RS_OBJECTLABEL=Position
WESTRING_RS_OBJECTLABEL_SHORT=Pos.
WESTRING_RS_EDITOBJ=Edit
WESTRING_RG_POSITIONS=&Positions
WESTRING_RUG_TYPE_ANYCREEP=Any Neutral Hostile Unit
WESTRING_RUG_TYPE_ANYBUILDING=Any Neutral Passive Building
WESTRING_RUG_TYPE_ANYITEM=Any Item
WESTRING_RUG_TYPE_FROMGROUP=From Random Group
WESTRING_RUG_TYPE_TABLE=Use Custom Table
WESTRING_RUG_GROUP=Random &Group
WESTRING_RUG_GROUPPOS=&Position
WESTRING_RUG_EDITGROUPS=&Edit Random Groups
WESTRING_RUG_NOGROUPS=No random groups defined
WESTRING_RUG_NOPOSITIONS=No positions match this type
WESTRING_ANYCREEP=Random %s Neutral Hostile Unit
WESTRING_ANYNPBUILDING=Random Neutral Passive Building
WESTRING_ANYITEM_NOCLASS=Random %s Item
WESTRING_ANYITEM_CLASS=Random %s %s Item
WESTRING_ANY=Any
WESTRING_RANDOMGROUP_UNIT_UNKNOWN="Group: Unknown"
WESTRING_RANDOMGROUP_UNIT="Group: %s, Pos. %d"
WESTRING_RNDDLG_RANDOM=&Random
WESTRING_RNDDLG_RANDGROUP=&Group
WESTRING_RNDDLG_SPECIFIC=&Specific
WESTRING_ITEMTABLES=Item Tables
WESTRING_ITEMTABLES_TABLES=Ta&bles
WESTRING_ITEMTABLES_ADDTABLE=&Add Table
WESTRING_ITEMTABLES_DELTABLE=De&lete Table
WESTRING_ITEMTABLES_TABLENAME=Table &Name
WESTRING_ITEMTABLES_UNTITLEDTABLE=Untitled Item Table
WESTRING_ITEMTABLES_CONFIRM_DELETETABLE="This table is still in use by one or more units or doodads.|nDeleting it will remove the item table from those units or doodads.|n|nContinue anyway?"
WESTRING_ITEMTABLE_CM_SETADD=New &Set
WESTRING_ITEMTABLE_CM_SETDEL=Dele&te Set
WESTRING_ITEMTABLE_CM_ITEMADD=&New Item
WESTRING_ITEMTABLE_CM_ITEMEDIT=&Edit Item
WESTRING_ITEMTABLE_CM_ITEMDEL=&Delete Item
WESTRING_ITEMTABLE_CM_REDISTCHANCES=&Redistribute Chances
WESTRING_DPROPS_NAME_MULTIPLE=Multiple types
WESTRING_DPROPS_LIGHTSOURCE=Light Source
WESTRING_UPTAB_GENERAL=General
WESTRING_UPTAB_RANDOMUNIT=Random Unit
WESTRING_UPTAB_ABILITIES=Abilities
WESTRING_UPTAB_INVENTORY=Inventory
WESTRING_UPTAB_DROPTABLE=Items Dropped
WESTRING_UPTAB_DESCRIPTION=Description
WESTRING_UPROPS_HITPOINTS=&Hit Points %
WESTRING_UPROPS_HPINFO=of %d
WESTRING_UPROPS_MANA=&Mana Points
WESTRING_UPROPS_MPINFO=of %d
WESTRING_UPROPS_LEVEL=&Level
WESTRING_UPROPS_LEVELINFO=of %d
WESTRING_UPROPS_DEFATTS=Use &Default Attributes
WESTRING_UPROPS_STR=&Strength
WESTRING_UPROPS_AGI=&Agility
WESTRING_UPROPS_INT=&Intelligence
WESTRING_UPROPS_ROTATION=&Facing (deg)
WESTRING_UPROPS_INVENTORY=Inventory
WESTRING_UPROPS_INVSLOT=Slot
WESTRING_UPROPS_ABILITIES=Abilities
WESTRING_UPROPS_ABILITIES_MULTIPLE=Abilities (Multiple unit types)
WESTRING_UPROPS_ABILITIES_ACTIVE=Active
WESTRING_UPROPS_ABILITIES_LEVEL=Level
WESTRING_UPROPS_ACQUIRERADIUS=Target Acquisition Range
WESTRING_UPROPS_AR_NORMAL=&Normal
WESTRING_UPROPS_AR_CAMP=&Camp
WESTRING_UPROPS_DROPTABLE=&Items Dropped On Death
WESTRING_UPROPS_DROPTABLE_FROMMAP=Use Item Table From Map
WESTRING_UPROPS_DROPTABLE_CUSTOM=Use Custom Item Table
WESTRING_UPROPS_DROPTABLE_TABLEID=Item Ta&ble
WESTRING_UPROPS_DROPTABLE_NOTABLES=No Item Tables defined
WESTRING_UPROPS_DROPTABLE_EDITTABLES=Edit &Map Item Tables
WESTRING_UPROPS_DROPTABLE_NEWSET=New &Set
WESTRING_UPROPS_DROPTABLE_DELETESET=Dele&te Set
WESTRING_UPROPS_DROPTABLE_NEWITEM=&New Item
WESTRING_UPROPS_DROPTABLE_DELETEITEM=&Delete Item
WESTRING_UPROPS_DROPTABLE_EDITITEM=&Edit Item
WESTRING_UPROPS_DROPTABLE_ITEMSET=Item Set
WESTRING_UPROPS_RANDOMUNITS=&Random Unit Type
WESTRING_UPROPS_RANDOMUNITS_NEWITEM=&New Unit
WESTRING_UPROPS_RANDOMUNITS_DELETEITEM=&Delete Unit
WESTRING_UPROPS_RANDOMUNITS_EDITITEM=&Edit Unit
WESTRING_UPROPS_RANDOMUNITS_CANTEDITMULTIPLE="Can't modify table for multiple random unit types. Please select only units, buildings, or items."
WESTRING_UPROPS_RANDOMUNITS_CHOOSEUNIT=Choose Unit
WESTRING_UPROPS_WAYGATEACTIVE=&Way Gate Active
WESTRING_UPROPS_WAYGATEDEST=&Destination
WESTRING_UPROPS_NOREGIONS=No regions defined
WESTRING_UPROPS_CUSTOMCOLOR=C&ustom Color
WESTRING_UPROPS_MULTIPLE=Multiple Settings
WESTRING_UPROPS_NAME_MULTIPLE=Multiple Types
WESTRING_UPROPS_NAME_MULT_SUFFIX=" (Count: %d, Levels: %d)"
WESTRING_UPROPS_DESC_MULTIPLE=Select one item at a time to see a description here
WESTRING_UPROPS_HPINFO_MULTIPLE=of (Varies)
WESTRING_UPROPS_AR_NORMAL_MULTIPLE=Varies
WESTRING_UPROPS_INVENTORY_MULTIPLE=WESTRING_UPROPS_MULTIPLE
WESTRING_UPROPS_DROPTABLE_MULTIPLE=WESTRING_UPROPS_MULTIPLE
WESTRING_UPROPS_RANDOMUNITS_MULTIPLE=WESTRING_UPROPS_MULTIPLE
WESTRING_DPTAB_GENERAL=General
WESTRING_DPTAB_DROPTABLE=Items Dropped
WESTRING_DPROPS_HPINFO_MULTIPLE=of (Varies)
WESTRING_DPROPS_HPINFO=of %d
WESTRING_MISCDATADLG_TITLE=Gameplay Constants
WESTRING_SKINDATADLG_TITLE=Game Interface
WESTRING_MISCDATADLG_USECUSTOMDATA=Use Custom Gameplay Constants
WESTRING_SKINDATADLG_USECUSTOMDATA=Use Custom Game Interface
WESTRING_MISCDATADLG_FIELDNAME=Name
WESTRING_MISCDATADLG_FIELDVALUE=Value
WESTRING_MISCDATADLG_EDITVALUE=Edit Gameplay Constant - %s
WESTRING_SKINDATADLG_EDITVALUE=Edit Game Interface - %s
WESTRING_MISCDATADLG_EDITBUTTON=&Edit Value
WESTRING_MISCDATADLG_RESETBUTTON=&Reset Value
WESTRING_MISCDATADLG_CM_EDITVAL=&Edit Value
WESTRING_MISCDATADLG_CM_RESETVAL=&Reset Value
WESTRING_MISCDATADLG_DISPLAYRAWDATA=&Display Values As Raw Data
WESTRING_AUTOFILL_TITLE=Auto Fill Levels
WESTRING_AUTOFILL_STARTLEVEL=Start From Level:
WESTRING_AUTOFILL_STARTVALUE=Base Value:
WESTRING_AUTOFILL_FACTORPREVIOUS=Previous Value Factor:
WESTRING_AUTOFILL_FACTORLEVEL=Level Factor:
WESTRING_AUTOFILL_FACTORCONSTANT=Constant Factor:
WESTRING_AUTOFILL_PREVIEW=Preview:
WESTRING_AUTOFILL_PREVIEW_LEVEL=Level
WESTRING_AUTOFILL_PREVIEW_VALUE=Value
WESTRING_AUTOFILL_STRINGVALUE=Base Text:
WESTRING_AUTOFILL_LEVELREPLACE=Replace With Level:
WESTRING_FINDDLG_TITLE=Find
WESTRING_FINDDLG_FIND=Find:
WESTRING_FINDDLG_CASESENS=Match Case
WESTRING_OP_FIELDNAME=Name
WESTRING_OP_FIELDVALUE=Value
WESTRING_SE_EXPORTAS=Export Trigger Data As
WESTRING_UE_EXPORTAS=Export Unit Data As
WESTRING_UE_FIELDNAME=Name
WESTRING_UE_FIELDVALUE=Value
WESTRING_UE_STANDARDUNITS=Standard Units
WESTRING_UE_CAMPAIGNUNITS=Campaign Units
WESTRING_UE_CUSTOMUNITS=Custom Units
WESTRING_UE_CREATECUSTOMUNIT=Create New Custom Unit
WESTRING_UE_BASEUNIT=&Base Unit
WESTRING_UE_NEWITEM=&Add %s
WESTRING_UE_EDITITEM=&Edit %s
WESTRING_UE_DELETEITEM=&Delete %s
WESTRING_UE_MOVEUPITEM=Move %s &Up
WESTRING_UE_MOVEDOWNITEM=Move %s Do&wn
WESTRING_UE_ENTERSTRING=Enter String
WESTRING_UE_ENTERNUMBER=Enter Number
WESTRING_UE_CHOOSEUNIT=Choose Unit
WESTRING_UE_CHOOSEITEM=Choose Item
WESTRING_IE_EXPORTAS=Export Item Data As
WESTRING_IE_FIELDNAME=Name
WESTRING_IE_FIELDVALUE=Value
WESTRING_IE_STANDARDITEMS=Standard Items
WESTRING_IE_CAMPAIGNITEMS=Campaign Items
WESTRING_IE_CUSTOMITEMS=Custom Items
WESTRING_IE_CREATECUSTOMITEM=Create New Custom Item
WESTRING_IE_BASEITEM=&Base Item
WESTRING_IE_NEWITEM=Add %s
WESTRING_IE_EDITITEM=Edit %s
WESTRING_IE_DELETEITEM=Delete %s
WESTRING_IE_MOVEUPITEM=Move %s Up
WESTRING_IE_MOVEDOWNITEM=Move %s Down
WESTRING_IE_ENTERSTRING=Enter String
WESTRING_IE_CHOOSEUNIT=Choose Unit
WESTRING_IE_CHOOSEITEM=Choose Item
WESTRING_BE_EXPORTAS=Export Destructible Data As
WESTRING_BE_FIELDNAME=Name
WESTRING_BE_FIELDVALUE=Value
WESTRING_BE_STANDARDDESTS=Standard Destructibles
WESTRING_BE_CAMPAIGNDESTS=Campaign Destructibles
WESTRING_BE_CUSTOMDESTS=Custom Destructibles
WESTRING_BE_CREATECUSTOMDEST=Create New Custom Destructible
WESTRING_BE_BASEDEST=&Base Destructible
WESTRING_BE_NEWITEM=Add %s
WESTRING_BE_EDITITEM=Edit %s
WESTRING_BE_DELETEITEM=Delete %s
WESTRING_BE_MOVEUPITEM=Move %s Up
WESTRING_BE_MOVEDOWNITEM=Move %s Down
WESTRING_BE_ENTERSTRING=Enter String
WESTRING_DE_EXPORTAS=Export Doodad Data As
WESTRING_DE_FIELDNAME=Name
WESTRING_DE_FIELDVALUE=Value
WESTRING_DE_STANDARDDOODS=Standard Doodads
WESTRING_DE_CAMPAIGNDOODS=Campaign Doodads
WESTRING_DE_CUSTOMDOODS=Custom Doodads
WESTRING_DE_CREATECUSTOMDOOD=Create New Custom Doodad
WESTRING_DE_BASEDOOD=&Base Doodad
WESTRING_DE_NEWITEM=Add %s
WESTRING_DE_EDITITEM=Edit %s
WESTRING_DE_DELETEITEM=Delete %s
WESTRING_DE_MOVEUPITEM=Move %s Up
WESTRING_DE_MOVEDOWNITEM=Move %s Down
WESTRING_DE_ENTERSTRING=Enter String
WESTRING_AE_EXPORTAS=Export Ability Data As
WESTRING_AE_FIELDNAME=Name
WESTRING_AE_FIELDVALUE=Value
WESTRING_AE_STANDARDABILS=Standard Abilities
WESTRING_AE_CAMPAIGNABILS=Campaign Abilities
WESTRING_AE_CUSTOMABILS=Custom Abilities
WESTRING_AE_ITEMS=Items
WESTRING_AE_CREATECUSTOMABIL=Create New Custom Ability
WESTRING_AE_BASEABIL=&Base Ability
WESTRING_AE_NEWITEM=Add %s
WESTRING_AE_EDITITEM=Edit %s
WESTRING_AE_DELETEITEM=Delete %s
WESTRING_AE_MOVEUPITEM=Move %s Up
WESTRING_AE_MOVEDOWNITEM=Move %s Down
WESTRING_AE_ENTERSTRING=Enter String
WESTRING_AE_CHOOSEUNIT=Choose Unit
WESTRING_FE_EXPORTAS=Export Buff/Effects Data As
WESTRING_FE_FIELDNAME=Name
WESTRING_FE_FIELDVALUE=Value
WESTRING_FE_STANDARDBUFFS=Standard Buffs/Effects
WESTRING_FE_CAMPAIGNBUFFS=Campaign Buffs/Effects
WESTRING_FE_CUSTOMBUFFS=Custom Buffs/Effects
WESTRING_FE_ITEMS=Items
WESTRING_FE_CREATECUSTOMBUFF=Create New Custom Buff/Effect
WESTRING_FE_BASEBUFF=&Base Buff/Effect
WESTRING_FE_NEWITEM=Add %s
WESTRING_FE_EDITITEM=Edit %s
WESTRING_FE_DELETEITEM=Delete %s
WESTRING_FE_MOVEUPITEM=Move %s Up
WESTRING_FE_MOVEDOWNITEM=Move %s Down
WESTRING_FE_ENTERSTRING=Enter String
WESTRING_FE_CHOOSEUNIT=Choose Unit
WESTRING_GE_EXPORTAS=Export Upgrade Data As
WESTRING_GE_FIELDNAME=Name
WESTRING_GE_FIELDVALUE=Value
WESTRING_GE_STANDARDUPGRS=Standard Upgrades
WESTRING_GE_CAMPAIGNUPGRS=Campaign Upgrades
WESTRING_GE_CUSTOMUPGRS=Custom Upgrades
WESTRING_GE_CREATECUSTOMUPGR=Create New Custom Upgrade
WESTRING_GE_BASEUPGR=&Base Upgrade
WESTRING_GE_NEWITEM=Add %s
WESTRING_GE_EDITITEM=Edit %s
WESTRING_GE_DELETEITEM=Delete %s
WESTRING_GE_MOVEUPITEM=Move %s Up
WESTRING_GE_MOVEDOWNITEM=Move %s Down
WESTRING_GE_ENTERSTRING=Enter String
WESTRING_CHOOSEUPGRADE=Choose Upgrade
WESTRING_CHOOSEABILITY=Choose Ability
WESTRING_CHOOSEBUFF=Choose Buff/Effect
WESTRING_CHOOSETECHITEM=Choose Tech Item
WESTRING_ABILITY=Ability
WESTRING_UPGRADE=Upgrade
WESTRING_TECHITEM=Tech Item
WESTRING_TECHITEMTYPE_UNIT=Units
WESTRING_TECHITEMTYPE_UPGR=Upgrades
WESTRING_TECHITEMTYPE_EQUIV=Equivalents
WESTRING_SPECEQUIV_HERO=Any Hero
WESTRING_SPECEQUIV_TALT=Any Altar
WESTRING_SPECEQUIV_TWN1=Any Tier 1 Hall
WESTRING_SPECEQUIV_TWN2=Any Tier 2 Hall
WESTRING_SPECEQUIV_TWN3=Any Tier 3 Hall
WESTRING_SPECEQUIV_TWN4=Any Tier 4 Hall
WESTRING_SPECEQUIV_TWN5=Any Tier 5 Hall
WESTRING_SPECEQUIV_TWN6=Any Tier 6 Hall
WESTRING_SPECEQUIV_TWN7=Any Tier 7 Hall
WESTRING_SPECEQUIV_TWN8=Any Tier 8 Hall
WESTRING_SPECEQUIV_TWN9=Any Tier 9 Hall
WESTRING_COD_TYPE_INT=Integer
WESTRING_COD_TYPE_REAL=Real
WESTRING_COD_TYPE_UNREAL=Real
WESTRING_COD_TYPE_STRING=String
WESTRING_COD_TYPE_BOOL=Boolean
WESTRING_COD_TYPE_CHAR=Character
WESTRING_COD_TYPE_UNIT=Unit
WESTRING_COD_TYPE_ITEM=Item
WESTRING_COD_TYPE_UNITCLASS=Unit Class
WESTRING_COD_TYPE_UNITLIST=Unit List
WESTRING_COD_TYPE_ITEMLIST=Item List
WESTRING_COD_TYPE_REGENTYPE=Regeneration Type
WESTRING_COD_TYPE_ATTACKTYPE=Attack Type
WESTRING_COD_TYPE_WEAPONTYPE=Weapon Type
WESTRING_COD_TYPE_TARGETLIST=Target Types
WESTRING_COD_TYPE_MOVEMENTTYPE=Movement Type
WESTRING_COD_TYPE_DEFENSETYPE=Defense Type
WESTRING_COD_TYPE_DEFENSETYPEINT=WESTRING_COD_TYPE_DEFENSETYPE
WESTRING_COD_TYPE_PATHINGTEXTURE=Pathing Map
WESTRING_COD_TYPE_UPGRADE=Upgrade
WESTRING_COD_TYPE_UPGRADELIST=Upgrade List
WESTRING_COD_TYPE_STRINGLIST=String List
WESTRING_COD_TYPE_ABILITY=Ability
WESTRING_COD_TYPE_ABILITYLIST=Ability List
WESTRING_COD_TYPE_HEROABILITY=Hero Ability
WESTRING_COD_TYPE_HEROABILITYLIST=Hero Ability List
WESTRING_COD_TYPE_ATTRIBUTETYPE=Hero Attribute
WESTRING_COD_TYPE_ATTACKBITS=Attacks
WESTRING_COD_TYPE_UPGRADECLASS=Upgrade Class
WESTRING_COD_TYPE_UPGRADEEFFECT=Upgrade Effect
WESTRING_COD_TYPE_DESTRUCTABLECATEGORY=Category
WESTRING_COD_TYPE_DOODADCATEGORY=Category
WESTRING_COD_TYPE_TILESETLIST=Tileset List
WESTRING_COD_TYPE_UNITICON=Unit Icon
WESTRING_COD_TYPE_UNITSOUND=Unit Sound
WESTRING_COD_TYPE_ABILICON=Ability Icon
WESTRING_COD_TYPE_UPGRICON=Upgrade Icon
WESTRING_COD_TYPE_UNITCODE=Unit Type
WESTRING_COD_TYPE_ABILCODE=Ability
WESTRING_COD_TYPE_UPGRADECODE=Upgrade
WESTRING_COD_TYPE_MODEL=Model
WESTRING_COD_TYPE_ICON=Icon
WESTRING_COD_TYPE_INTLIST=Integer List
WESTRING_COD_TYPE_UNREALLIST=Real List
WESTRING_COD_TYPE_PATHINGLIST_PREVENT=Pathing Types
WESTRING_COD_TYPE_PATHINGLIST_REQUIRE=Pathing Types
WESTRING_COD_TYPE_UNITRACE=Unit Race
WESTRING_COD_TYPE_DETECTIONTYPE=Detection Type
WESTRING_COD_TYPE_DEFENSETABLE=Defense Table
WESTRING_COD_TYPE_ATTACKTABLE=Attack Table
WESTRING_COD_TYPE_ITEMCLASS=Item Classification
WESTRING_COD_TYPE_ARMORTYPE=Armor Type
WESTRING_COD_TYPE_DEATHTYPE=Death Type