EasyEffects Version
8.2.8
What package are you using?
Arch (easyeffects)
Distribution
Arch Linux
Describe the bug
SteamVR with Steam Link (VR Game Streaming) attempts to redirect all VR apps audio output and input to our audio node for the HMD.
EasyEffects will fight with us on that, and it removes our wires and redirects stuff to the Easy Effects Sink.
I wrote the code in SteamVR to do the audio rerouting, so hopefully we can figure something out so EasyEffects + SteamVR both play together nicely.
Some things of note of the current state of things that might be useful for any logic here:
- SteamVR links and sources are marked with
"steamvr.internal": true
- The sink and source for vrlink are called
vrlink-source and vrlink-sink.
- The media type/category/roles are "Audio/Capture/Communication" and "Audio/Playback/Game"
- media.software is "Steam Link"
- The streams are named "vrlink_microphone" and "vrlink_output" respectively.
Maybe we want something more generic though than hardcoding for Steam Link here. If we can decide on something (or there is an already existing standard I don't know about), then I am happy to implement it on the SteamVR side.
Thanks!
Expected Behavior
No response
Debug Log
Debug Log
Additional Information
No response
EasyEffects Version
8.2.8
What package are you using?
Arch (easyeffects)
Distribution
Arch Linux
Describe the bug
SteamVR with Steam Link (VR Game Streaming) attempts to redirect all VR apps audio output and input to our audio node for the HMD.
EasyEffects will fight with us on that, and it removes our wires and redirects stuff to the Easy Effects Sink.
I wrote the code in SteamVR to do the audio rerouting, so hopefully we can figure something out so EasyEffects + SteamVR both play together nicely.
Some things of note of the current state of things that might be useful for any logic here:
"steamvr.internal": truevrlink-sourceandvrlink-sink.Maybe we want something more generic though than hardcoding for Steam Link here. If we can decide on something (or there is an already existing standard I don't know about), then I am happy to implement it on the SteamVR side.
Thanks!
Expected Behavior
No response
Debug Log
Debug Log
Additional Information
No response