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[Question]How should the DefaultEngine.ini be configured for Steam in Lyra of UE5.6? #25

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@MicroGame0

Assertion failed: OnlineServices [File:C:\Users\i1tb\Documents\Unreal Projects\LyraStarterGame\Plugins\CommonUser\Source\CommonUser\Private\CommonSessionSubsystem.cpp] [Line: 382]

0x00007ffbea653448 UnrealEditor-Core.dll!FDebug::CheckVerifyFailedImpl2() [C:\Users\i1tb\Documents\Github\UnrealEngine\Engine\Source\Runtime\Core\Private\Misc\AssertionMacros.cpp:728]
0x00007ffb807f32fd UnrealEditor-CommonUser.dll!UCommonSessionSubsystem::BindOnlineDelegatesOSSv2() [C:\Users\i1tb\Documents\Unreal Projects\LyraStarterGame\Plugins\CommonUser\Source\CommonUser\Private\CommonSessionSubsystem.cpp:382]
0x00007ffb807fbcce UnrealEditor-CommonUser.dll!UCommonSessionSubsystem::Initialize() [C:\Users\i1tb\Documents\Unreal Projects\LyraStarterGame\Plugins\CommonUser\Source\CommonUser\Private\CommonSessionSubsystem.cpp:320]
0x00007ffbe5faaf99 UnrealEditor-Engine.dll!FSubsystemCollectionBase::AddAndInitializeSubsystem() [C:\Users\i1tb\Documents\Github\UnrealEngine\Engine\Source\Runtime\Engine\Private\Subsystems\SubsystemCollection.cpp:308]
0x00007ffbe5fef8b8 UnrealEditor-Engine.dll!FSubsystemCollectionBase::Initialize() [C:\Users\i1tb\Documents\Github\UnrealEngine\Engine\Source\Runtime\Engine\Private\Subsystems\SubsystemCollection.cpp:187]
0x00007ffbe4cbdcd2 UnrealEditor-Engine.dll!UGameInstance::Init() [C:\Users\i1tb\Documents\Github\UnrealEngine\Engine\Source\Runtime\Engine\Private\GameInstance.cpp:128]
0x00007ffb807297f0 UnrealEditor-CommonGame.dll!UCommonGameInstance::Init() [C:\Users\i1tb\Documents\Unreal Projects\LyraStarterGame\Plugins\CommonGame\Source\Private\CommonGameInstance.cpp:87]
0x00007ffb7fe59157 UnrealEditor-LyraGame.dll!ULyraGameInstance::Init() [C:\Users\i1tb\Documents\Unreal Projects\LyraStarterGame\Source\LyraGame\System\LyraGameInstance.cpp:93]
0x00007ffbe4cbcdfc UnrealEditor-Engine.dll!UGameEngine::Init() [C:\Users\i1tb\Documents\Github\UnrealEngine\Engine\Source\Runtime\Engine\Private\GameEngine.cpp:1246]
0x00007ff7ec50386e UnrealEditor.exe!FEngineLoop::Init() [C:\Users\i1tb\Documents\Github\UnrealEngine\Engine\Source\Runtime\Launch\Private\LaunchEngineLoop.cpp:4571]
0x00007ff7ec52e4cb UnrealEditor.exe!GuardedMain() [C:\Users\i1tb\Documents\Github\UnrealEngine\Engine\Source\Runtime\Launch\Private\Launch.cpp:171]
0x00007ff7ec52e6ba UnrealEditor.exe!GuardedMainWrapper() [C:\Users\i1tb\Documents\Github\UnrealEngine\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:128]
0x00007ff7ec53209e UnrealEditor.exe!LaunchWindowsStartup() [C:\Users\i1tb\Documents\Github\UnrealEngine\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:282]
0x00007ff7ec544e44 UnrealEditor.exe!WinMain() [C:\Users\i1tb\Documents\Github\UnrealEngine\Engine\Source\Runtime\Launch\Private\Windows\LaunchWindows.cpp:339]
0x00007ff7ec5480fa UnrealEditor.exe!__scrt_common_main_seh() [D:\a_work\1\s\src\vctools\crt\vcstartup\src\startup\exe_common.inl:288]
0x00007ffc6545e8d7 KERNEL32.DLL!UnknownFunction []

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