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Fishbowlercal0pteryx
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Update gaming numbers
Based on internet sources (Statista, PlayTracker, others)
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content/uses/gaming.md

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@@ -13,12 +13,12 @@ There is a growing number of games adopting XMPP for real-time signaling, push n
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| Users | Game / Community | Description | Since |
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|---------------|---------------------------------|----------------------------------------|-------|
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| ~34 million | [Nintendo Switch](https://www.nintendo.com/switch/) | The Nintendo Switch video game console [uses the Ejabberd XMPP server for push notifications](https://blog.process-one.net/ejabberd-nintendo-switch-npns/). | 2019 |
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| ~27 million | [League of Legends](https://leagueoflegends.com) | One of the largest online video games [using XMPP](http://highscalability.com/blog/2014/10/13/how-league-of-legends-scaled-chat-to-70-million-players-it-t.html) for chat and game invitations. | 2009 |
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| ~128 million | [Nintendo Switch](https://www.nintendo.com/switch/) | The Nintendo Switch video game console [uses the Ejabberd XMPP server for push notifications](https://blog.process-one.net/ejabberd-nintendo-switch-npns/). | 2019 |
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| ~131 million | [League of Legends](https://leagueoflegends.com) | One of the largest online video games [using XMPP](http://highscalability.com/blog/2014/10/13/how-league-of-legends-scaled-chat-to-70-million-players-it-t.html) for chat and game invitations. | 2009 |
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| ~1 million | [EVE Online](https://www.eveonline.com/) | EVE Online has [switched to XMPP for the in-game chat backend](https://www.eveonline.com/article/p4i0qx/new-chat-backend-coming-with-the-march-release) | 2018 |
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| ~250 million | [Fortnite](https://www.epicgames.com/fortnite/) | A cooperative survival game [using XMPP](https://www.epicgames.com/fortnite/en-US/news/postmortem-of-service-outage-at-3-4m-ccu) for presence, push, whispers and group chat | 2017 |
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| ~500 million | [Fortnite](https://www.epicgames.com/fortnite/) | A cooperative survival game [using XMPP](https://www.epicgames.com/fortnite/en-US/news/postmortem-of-service-outage-at-3-4m-ccu) for presence, push, whispers and group chat | 2017 |
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| ~16 million | [Neverwinter](http://crypticstudios.com/neverwinter) | Neverwinter is a free-to-play, action MMORPG based on the acclaimed Dungeons & Dragons fantasy roleplaying game using XMPP for chat, presence, group chat | 2013 |
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| ~40 million | [Origin](https://www.origin.com/) | Origin is an online gaming and game distribution platform. [XMPP is used internally](https://blog.joelj.org/connect-to-ea-origin-chat-using-xmpp-jabber-and-pidgin/) for the buddy and chat system. | 2011 |
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| ~900k | [Star Trek Online](http://crypticstudios.com/startrek) | A free-to-play sci-fi MMORPG game based on Star Trek using XMPP for chat, presence, group chat | 2010 |
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| ~3.1 million | [Star Trek Online](http://crypticstudios.com/startrek) | A free-to-play sci-fi MMORPG game based on Star Trek using XMPP for chat, presence, group chat | 2010 |
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| ~345k | [Champions Online](http://crypticstudios.com/champions) | Champions Online is a free-to-play superhero MMORPG based on the Champions role-playing game using XMPP for chat, presence, group chat | 2010 |
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| ~300k | [0 AD](http://crypticstudios.com/champions) | A free, open-source game of [ancient warfare](https://play0ad.com/) using XMPP for their multiplayer lobby | 2010 |
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| ~300k | [0 AD](https://play0ad.com/) | A free, open-source game of [ancient warfare](https://play0ad.com/) using XMPP for their multiplayer lobby | 2010 |

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