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Individual skill logging & discussion #1

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@Wynadorn

Maybe the log files should include the current XP per skill in addition to the player's total XP.
There's a lot of mentions how more varied XP improves the random event frequency.

Also maybe there should be somewhere to upload your log so a bigger sample size can be created.
With a large enough data someone with experience in artificial neural networks / data analysis could probably determine the underlying logic.

Currently I think the following things could have some influence:

  • Location, for example being inside an instance which prevents random events
  • XP gained, could be total, individual, amount of skills trained, percentage of level, number of XP gaining actions, number of switches between different skills
    • Maybe the location where the skills are trained is also important. For example does the XP need to be gained inside an instance?
  • Time since log-in, this influences both the farming tick and some players believe logging out after a random event increases the odds.

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