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4.0 #2435

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4.0 #2435

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Lrauq and others added 30 commits January 14, 2025 20:47
Color/Status for Starting Move Pools
* update

* format
* Update initalize.js

* Update build_and_validate.yml
* Update initalize.js

* Update initalize.js

* Update initalize.js
- Fixed a logic bug where death warps with conditional logic were expected to lead to the vanilla start of the level.
- Fixed a bug where seeds would fail on the patching phase, when Random Enemy Colors was enabled.
dos' doors implementation
Bump2Version and others added 30 commits February 6, 2025 23:18
- Reverted "Chunky's vest will always have a checkered pattern on its back using opposite colors. The sides now use the secondary color."
revert chunky cosmetics change
- Fixed a bug where the game would freeze if too many enemies of certain types are gathered in a small space. (Robo-kremlings, and if we want to revert the spider fix Spiders will probably also end up there)
- Enemies that don't respawn will no longer count towards the list of enemies needed for the kremling kapture win condition.
- Fixed logic for a door on the Night Cage in the Mill Area
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5 participants