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Quakelike Controller

A first-person controller for Godot 4.3 with mechanics inspired by Titanfall 2 and Quake.

Disclaimer

These scripts have been released directly from a personal project. The code is not up to a professinal standard (no docstrings, minimal comments, commented-out code). I'm uploading this so people can play around with it, just keep in mind this isn't modular or polished internally at the moment.

This controller used Garbaj's godot_updated_controller as a base.

Installation:

Drag and drop the Quakelike Controller folder into your project

Install the Shaker plugin by Eneskp3441

Add the following actions to your project's input map:

  • forward, left, right, backward, jump, shoot, crouch

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A controller for Godot that handles similarly to Quake and Titanfall 2.

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