A first-person controller for Godot 4.3 with mechanics inspired by Titanfall 2 and Quake.
These scripts have been released directly from a personal project. The code is not up to a professinal standard (no docstrings, minimal comments, commented-out code). I'm uploading this so people can play around with it, just keep in mind this isn't modular or polished internally at the moment.
This controller used Garbaj's godot_updated_controller as a base.
Drag and drop the Quakelike Controller folder into your project
Install the Shaker plugin by Eneskp3441
Add the following actions to your project's input map:
- forward, left, right, backward, jump, shoot, crouch