Skip to content

AdiihYT/BuildFFA

Folders and files

NameName
Last commit message
Last commit date

Latest commit

 

History

3 Commits
 
 
 
 
 
 

Repository files navigation

BuildFFA

Implements a BuildFFA/KnockbackFFA gamemode.

Current features

  • Disappearing blocks (auto-regen, block states: green, yellow, orange, red)
  • Default kit (with pre-saveable inventory)
  • Map cycle system (every X mins the map changes) - Implemented with ASWM
  • Default game rules for each map (eg. autorespawn, no falldamage, no death messages etc.)
  • Setup worlds as game maps (display name, spawnpoint, voidkill height)
  • Killstreak counter
  • PlaceholderAPI soft-depend support
  • Heal-on-kill
  • Instant void kill at certain Y pos
  • Kill commands

Special items:

  • Trampoline - boosts you up 20-30 blocks on right click
  • Soon more to be implemented...

TO-DO features

  • Implement bonuses (current ideas: ENDER_PEARL_SAVER, STRENGTH, POISON_HIT, SPEED)

Admin commands

Base command: /buildffa or /bffa

Subcommands:

  • /bffa give (player) (item) (amount)
  • /bffa reload
  • /bffa setmap (map)
  • /bffa skipmap
  • /bffa activatebonus (bonus enum) (activator player) (not implemented yet)
  • /bffa resetbonuses (not implemented yet)

Setup commands

Base command: /buildffa setup or /bffa setup

Subcommands:

  • /bffa setup create (world)
  • /bffa setup setdisplayname (map) (displayname)
  • /bffa setup setspawn (map)
  • /bffa setup setvoidkillheight (map) (y)

About

Implements a BuildFFA/KnockbackFFA gamemode.

Topics

Resources

Stars

Watchers

Forks

Releases

No releases published

Packages

No packages published

Languages