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4 changes: 2 additions & 2 deletions docs/network protocol.md
Original file line number Diff line number Diff line change
Expand Up @@ -225,7 +225,7 @@ Sent to clients after a client requested this message be sent to them, more info
| games | list\[str\] | Optional. Game names this message is targeting |
| slots | list\[int\] | Optional. Player slot IDs that this message is targeting |
| tags | list\[str\] | Optional. Client [Tags](#Tags) this message is targeting |
| data | dict | The data in the [Bounce](#Bounce) package copied |
| data | dict | Optional. The data in the [Bounce](#Bounce) package copied |

### InvalidPacket
Sent to clients if the server caught a problem with a packet. This only occurs for errors that are explicitly checked for.
Expand Down Expand Up @@ -425,7 +425,7 @@ the server will forward the message to all those targets to which any one requir
| games | list\[str\] | Optional. Game names that should receive this message |
| slots | list\[int\] | Optional. Player IDs that should receive this message |
| tags | list\[str\] | Optional. Client tags that should receive this message |
| data | dict | Any data you want to send |
| data | dict | Optional. Any data you want to send |

### Get
Used to request a single or multiple values from the server's data storage, see the [Set](#Set) package for how to write values to the data storage. A Get package will be answered with a [Retrieved](#Retrieved) package.
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