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Glover (N64): Implement New Game #5808
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Castle Cave instead of Crystal Cave
Any port in a storm 😐
Surely THIS will fix the enemy groups, I said foolheartedly
Castle Cave trimed for Ball Turn-In
Dev Pull Glover v1.0, prepping for core merge
Contributor
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Your PR is modifying a lot of other worlds, you should fix this. |
Author
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Source was incorrect and breaking everything, one on a dedicated branch with source fixes should be found here. #5809 |
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What is this fixing or adding?
This is adding the N64 Platformer Glover as an Archipelago game, which has been in development since May of 2025. It uses the BizHawk Lua implementation, and is essentially feature complete.
How was this tested?
I have created the Glover AP Logic Builder to assure that logic discoveries and fixes can be maintained by the community easily. This should reduce the load on maintenance of the world. It is hosted on web here, and is also able to be run standalone on Windows and Linux.
If this makes graphical changes, please attach screenshots.