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BlinkyATProject

This is a project I'm tackling in the course of my work in the South Carolina Assistive Technology Program, part of the University of South Carolina School of Medicine Columbia.

I'll keep the origin story vague for privacy reasons, but the upshot is this: the person that sparked this project needs a pretty big sensory stimulation, but they are also easily upset by most noises and many touch sensations. Virtually all of our adapted toys rely on either a buzzing motor for motion or a music chip (or both!), so we didn't have a great option. Light, however, remains an option.

The plan:

  • Find an accessibility switch from our collection that's agreeable to them
  • 3D print a base for a roughly-tetrahedral set of clear tubes stuffed with NeoPixels -- tetrahedrons should be friendlier to shipping than most other configurations, and we ship items frequently to other parts of the state.
  • Use two NeoSliders as adjustments for brightness and animation intensity
  • Wire a headphone jack to an IO pin for switch control. (When I say "headphone jack" I mean a headphone jack, but not for audio--the assistive technology world standardized on 1/8" mono audio connectors for switch connections since they're cheap, pretty widely available, and easy to connect and disconnect. Check out the Xbox Adaptive Controller for a reference.)
  • Use an Adafruit QT Py RP2040 for animation and control logic, chosen for a few reasons
    • The STEMMA QT port makes wiring the NeoSliders easy
    • Some of the fancier animations need the extra oomph compared to the standard QT Py for $2.50 less (and even then, I scrapped at least one animation because it bogged down)
    • I'm trying not to introduce new Micro USB things to the world, so the Raspberry Pi Pico is out. (Some of the Chinese knockoffs sporting USB-C are promising, though beyond the scope of this project.)
    • Trying to go through a different vendor to save a buck on the board costs way more in time/shipping/business office work since we're a state agency.
  • Mild stretch goal: use the capacitative touch feature to figure out no-switch control.

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Creating a really excellent light show, designed for accessibility switch control.

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