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@460xlin 460xlin commented Nov 9, 2018

Features

  • Compute shader
    • Add forces: gravity, recovery and wind
    • Perform culling: orientation, view-frustum and distance
  • Grass pipeline stages
    • Vertex shader: transform vertices
    • Tessellation control shader: passing needed info and tessellation level
    • Tessellation evaluation shader: performing interpolation along Bezier Curves
    • Fragment shader: final shading

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