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This repository was archived by the owner on Sep 15, 2024. It is now read-only.

Releases: CSharpGodotTools/GodotModulesCSharp-Old

v0.1.6: Revert "Update COMMON_MISTAKES.md"

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@valkyrienyanko valkyrienyanko released this 24 Jul 19:05

Back to ENet-CSharp

v0.1.5

v0.1.5 Pre-release
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@valkyrienyanko valkyrienyanko released this 24 Jul 17:23
f276634

80% converted LiteNetLib release

v0.1.4

v0.1.4 Pre-release
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@valkyrienyanko valkyrienyanko released this 07 May 04:04

Stable release

v0.1.2

v0.1.2 Pre-release
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@valkyrienyanko valkyrienyanko released this 28 Apr 03:23

Testing client-side interpolation!

v0.1.1

v0.1.1 Pre-release
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@valkyrienyanko valkyrienyanko released this 27 Apr 18:58

Server-side + Client-side simulated player positions

This release was created to save the code base where the server would simulate the client positions and the clients would use client-side simulation and slowly merge with server-side simulation.

v0.1

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@valkyrienyanko valkyrienyanko released this 26 Apr 21:52

Client sends direction pressed/released packets to server
Client and server simulate player positions
Client lerps to server simulated position when client isn't moving