add caching to GlStateManager#glViewport#3309
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crosby-moe wants to merge 1 commit intoCaffeineMC:devfrom
Open
add caching to GlStateManager#glViewport#3309crosby-moe wants to merge 1 commit intoCaffeineMC:devfrom
GlStateManager#glViewport#3309crosby-moe wants to merge 1 commit intoCaffeineMC:devfrom
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douira
requested changes
Feb 2, 2026
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douira
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PR seems ok to me in general, though I don't know anything about the code we're mixing into here. I've just requested two small syntactic changes.
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| @Unique private static int viewportX; | ||
| @Unique private static int viewportY; | ||
| @Unique private static int viewportWidth; | ||
| @Unique private static int viewportHeight; |
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our code style is to put the annotation on its own line.
| "features.render.model.ItemBlockRenderTypesMixin", | ||
| "features.render.model.item.ItemRendererMixin", | ||
| "features.render.particle.SingleQuadParticleMixin", | ||
| "features.render.viewport.GlStateManagerMixin", |
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this will need conflict resolution since it seems
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Every
RenderPassobject created caused a non-memoized call toGL11#glViewport, usually with the same argumentsSumming up all instances of
GlStateManager#glViewportin a spark profile from a simple world with an uncapped framerate:Before: 214.6ms in 60s, or .35% of render thread [spark profile]
After: 3.2ms in 60s [spark profile]