- Clone or download & unpack this project
- Download SteamGodot. Note: this downloads complete editor with built-in Steam support
- Run Steam and log into your Steam account
- Open project with downloaded editor
- Press Play button in top right hand corner
Run with --dev to use the local ENet backend instead of Steam. Start two instances:
- Host:
godot --dev --host(or run--devand press Host) - Client:
godot --dev +connect_lobby 1
End-to-end multiplayer is verified by scripts/run_e2e_tests.sh, which boots a host and a client, plays a scripted scenario, and renders side-by-side host | client footage to gomstalle-e2e.mp4.