Pretend You're Xyzzy (online Cards Against Humanity), but not garbage.
Made by F53 for Software Dev School Final Project
Backend: Ruby on Rails
Frontend: React.js
Backend:
- Minimum Viable Database
- Seed Card Database from JSON Against Humanity
- Backend game logic clock
- Don't let game start with < 3 players
- Fix wrong person getting points
- Automatically kick players that haven't had a
get /game_state
fetch in 30 seconds - Automatically close empty games
- Randomize Pick/Result phase card order
Frontend:
- Home Page
- Log In / Sign Up
- Game Find
- Create Game
- Game
- Lobby/Over
- Submit
- Pick
- Result
- Make stuff look good
- Game Controls Menu
- Front Page
- Lobby Select Screen
- Lobby Create Screen
- User Create Screen
-
<input>
elements
- Extra pages
- About
- Dev contact
- Legal
- Credits
- Waiting on user
- Sound Effects
- Settings
- Force Desktop/Mobile rendering
- Random card rotation intensity (3 people have asked for this so far)
- Enable/Disable SFX
General:
- Fix submitted/picked_card_index not resetting
- Leave Game
- Kick/Promote
- Allow picking card packs
- add pack to card seeding
- add category to card seeding
- categories.json (this took me 2 hours aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa)
- Discard mode, let users discard one card per turn
- Auto-Leave game after loss of connection
- Automatically rejoin active game
- Auto-Kick users that aren't in the game anymore
- Fix edge cases
- Support for cards with
card.pick
> 1
Future Stretch Goals":
- HTTPS
- Migrate to ActionCable for GameState
- Switch to Next.js
- Custom Card Packs (for inside jokes and the like)
Cards Against Humanity® is distributed under a Creative Commons BY-NC-SA 4.0 license.