TechnicalArtist.
Write rendering C# / shader hlsl / vfx, for mobile game using Unity URP
Pinned Loading
-
UnityURPToonLitShaderExample
UnityURPToonLitShaderExample PublicA very simple toon lit shader example, for you to learn writing custom lit shader in Unity URP
-
UnityURPUnlitScreenSpaceDecalShader
UnityURPUnlitScreenSpaceDecalShader PublicUnity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObject = DONE, now you have unlit decal working in URP
-
UnityURP-MobileDrawMeshInstancedIndirectExample
UnityURP-MobileDrawMeshInstancedIndirectExample PublicExample project to draw 1million grass instances on mobile
-
UnityURP-MobileScreenSpacePlanarReflection
UnityURP-MobileScreenSpacePlanarReflection PublicReusable RendererFeature of MobileScreenSpacePlanarReflection
-
UnityURP-BillboardLensFlareShader
UnityURP-BillboardLensFlareShader Public(1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!
Something went wrong, please refresh the page to try again.
If the problem persists, check the GitHub status page or contact support.
If the problem persists, check the GitHub status page or contact support.