This mod replaces the CJK (Chinese, Japanese, Korean) fonts with dynamic ones.
The fonts in the game only include characters which are used by the game. If a mod wants to use a character that isn't already used in the game, it will display as an empty square.
I couldn't figure out the exact settings for the original fonts, but these should be a bit more readable for more complicated characters.
You need the pre-configured BepInEx pack for this mod. If you installed BepInEx from a different place, you may need to edit the config files.
Extract the contents of this folder to Stacklands/BepInEx/plugins/FontFixer
. The final folder layout should look like this:
plugins/
FontFixer/
FontFixer.dll
mod.bundle
icon.png
manifest.json
README.md
If you have any questions or feedback, join us in the developer-supported Stacklands Modding Discord server
This project was made with love for the Stacklands community 💖💜