Undone conflciting Language keys and Garou Lang stuff - #1351
Undone conflciting Language keys and Garou Lang stuff#1351TheTrueSilverRat wants to merge 40 commits into
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Not populated with anything?
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Originally I was gonna have it so you wouldn't be allowed to use the human tongues until I realized people wouldn't enjoy that? That was for Crinos form at least. I'm still speculating but I'll probably not to allow for Partial-Shapeshifting larp.
Also thank you for showing me how to format the Darkpack updates, Not used to doing edits on an "upstream code" part
| /datum/splat/werewolf/kinfolk/on_gain() //Currently just for granting language Garou Tongue or High Tongue that Kinfolk can learn. | ||
| owner.grant_language(/datum/language/garou_tongue, SPOKEN_LANGUAGE, LANGUAGE_ATOM) //Separated because Spoken and Hearing Components are separated | ||
| owner.grant_language(/datum/language/garou_tongue, UNDERSTOOD_LANGUAGE, LANGUAGE_ATOM) |
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you dont remove on losing kinfolk. You might want to also use a diffrnet source to make it easier to remove tho the sources have specific behavoir for langs unlike traits.
Co-authored-by: FalloutFalcon <86381784+FalloutFalcon@users.noreply.github.com>
Co-authored-by: FalloutFalcon <86381784+FalloutFalcon@users.noreply.github.com>
Co-authored-by: FalloutFalcon <86381784+FalloutFalcon@users.noreply.github.com>
…fera_organs.dm Co-authored-by: FalloutFalcon <86381784+FalloutFalcon@users.noreply.github.com>
Co-authored-by: FalloutFalcon <86381784+FalloutFalcon@users.noreply.github.com>
Co-authored-by: FalloutFalcon <86381784+FalloutFalcon@users.noreply.github.com>
Co-authored-by: FalloutFalcon <86381784+FalloutFalcon@users.noreply.github.com>
Co-authored-by: FalloutFalcon <86381784+FalloutFalcon@users.noreply.github.com>
Co-authored-by: FalloutFalcon <86381784+FalloutFalcon@users.noreply.github.com>
Co-authored-by: FalloutFalcon <86381784+FalloutFalcon@users.noreply.github.com>
Added the rest (Sorry I didn't know commit suggestion batch was a thing) Co-authored-by: FalloutFalcon <86381784+FalloutFalcon@users.noreply.github.com>
…t/SecondCity into language-fuckery
…t/SecondCity into language-fuckery
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Can you uncomment https://github.com/DarkPack13/SecondCity/blob/master/code/modules/unit_tests/language_key_conflicts.dm to ensure you got all of them? |
Did that not sure what else to do |
Co-authored-by: FalloutFalcon <86381784+FalloutFalcon@users.noreply.github.com>
Co-authored-by: FalloutFalcon <86381784+FalloutFalcon@users.noreply.github.com>
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by God, thats a lot of linter failures |
## About The Pull Request Pulls the latest TGStation commits to keep us up-to-date Please dont squash this one!!! Highlights Include: Tgui verb panel fixes A fix that makes #1351 better Fix Fancy Weather prefrences not being respected (#97555) Anchored items cant be stolen with trashbags. ## Why It's Good For The Game MODERN CODE ## Changelog :cl: Beautiful TG coders code: TG Pull. Thank you TG. /:cl:
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should pass checks now? |

About The Pull Request
Removed a lot of Language keys from ss13 langauges so our new modern languages can be used.
Also made it so that Garou can speak primal tongue in Crinos, Hispos, and Lupus form as like in the Lore.
Also made it so Kinfolk can now finally speak Garou Tongue
Why It's Good For The Game
Bug fixes. can actually use language keys, and more usage of garou tongue stuff.
Changelog
🆑
code: commented out language keys of old ss13 languages
fix: Allows modern language keys to be able to be used
qol: Allow Crinos Hispos and Lupus forms to do primal tongue
qol: Kinfolk can speak Garou tongue now
/:cl: