Hello!
I'm quite interested in working on a rollback netcode project using Rapier, since it has a deterministic component. Godot's own physics are not great for this, but apparently according to this person, they were able to get a similar effect by controlling Box2D. godotengine/godot-proposals#2821 (comment) I was wondering if a similar effect could be enabled with this, especially if the determinism feature flag could be enabled.
Hello!
I'm quite interested in working on a rollback netcode project using Rapier, since it has a deterministic component. Godot's own physics are not great for this, but apparently according to this person, they were able to get a similar effect by controlling Box2D. godotengine/godot-proposals#2821 (comment) I was wondering if a similar effect could be enabled with this, especially if the determinism feature flag could be enabled.