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Denchi edited this page Aug 29, 2021
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asd
| Parameter Name | Explanation | iOS | Android | Webcam |
|---|---|---|---|---|
| FacePositionX | horizontal position of face | ✔️ | ✔️ | ✔️ |
| FacePositionY | vertical position of face | ✔️ | ✔️ | ✔️ |
| FacePositionZ | distance from camera | ✔️ | ✔️ | ✔️ |
| FaceAngleX | face right/left rotation | ✔️ | ✔️ | ✔️ |
| FaceAngleY | face up/down rotation | ✔️ | ✔️ | ✔️ |
| FaceAngleZ | face lean rotation | ✔️ | ✔️ | ✔️ |
| MouthSmile | how much you’re smiling | ✔️ | ✔️ | ✔️ |
| MouthOpen | how open your mouth is | ✔️ | ✔️ | ✔️ |
| Brows | up/down for both brows combined | ✔️ | ✔️ | ✔️ |
| MousePositionX | x-pos. of mouse or finger within set range | ✔️ | ✔️ | ✔️ |
| MousePositionY | y-pos. of mouse or finger within set range | ✔️ | ✔️ | ✔️ |
| TongueOut | stick out your tongue | ✔️ | ❌ | ❌ |
| EyeOpenLeft | how open your left eye is | ✔️ | ❌ | ✔️ |
| EyeOpenRight | how open your right eye is | ✔️ | ❌ | ✔️ |
| EyeLeftX | eye-tracking | ✔️ | ❌ | ✔️ |
| EyeLeftY | eye-tracking | ✔️ | ❌ | ✔️ |
| EyeRightX | eye-tracking | ✔️ | ❌ | ✔️ |
| EyeRightY | eye-tracking | ✔️ | ❌ | ✔️ |
| CheekPuff | detects when you puff out your cheeks | ✔️ | ❌ | ❌ |
| BrowLeftY | up/down for left brow | ✔️ | ❌ | ✔️ |
| BrowRightY | up/down for right brow | ✔️ | ❌ | ✔️ |
| VoiceFrequency* | depends on detected phonemes | ❌ | ❌ | ✔️ |
| VoiceVolume* | how loud microphone volume is | ❌ | ❌ | ✔️ |
|
VoiceVolume PlusMouthOpen* |
MouthOpen + VoiceVolume | ❌ | ❌ | ✔️ |
|
VoiceFrequency PlusMouthSmile* |
MouthSmile + VoiceFrequency | ❌ | ❌ | ✔️ |
| MouthX | Mouth X position (shift mouth left/right) | ✔️ | ❌ | ❌ |
| FaceAngry | detects angry face (EXPERIMENTAL, not recommended) |
✔️ | ❌ | ❌ |
| Priority | Value-Provider | Notes |
|---|---|---|
| P0 | Default Live2D parameter value | Available for every Live2D parameter |
| P1 | Value from Idle Animation | |
| P2 | Value from Face Tracking | |
| P3 | Value from One-Time Animation | As long as animation is active |
| P4 | Value from Live2D Expression | As long as expression is active |
| P5 | Value from Physics System |
Page to test stuff
Page to test stuff.
test

It works with almost all markdown flavours (the below blank line matters).

| # | Make | Model | Year |
|---|---|---|---|
| 1 | Honda | Accord | 2009 |
| 2 | Toyota | Camry | 2012 |
| 3 | Hyundai | Elantra | 2010 |



If you have any questions that this manual doesn't answer, please ask in the VTube Studio Discord
!!
- Android vs. iPhone vs. Webcam
- Getting Started
- Introduction & Requirements
- Preparing your model for VTube Studio
- Where to get models?
- Restore old VTS Versions
- Joining the Beta
- Controlling multiple models with one device
- Copy config between models
- Loading your own Backgrounds
- Recoloring Models and Items
- Record Animations
- Recording/Streaming with OBS
- Sending data to VSeeFace
- Starting as Admin
- Starting without Steam
- Streaming to Mac/PC
- VNet Multiplayer Overview
- Steam Workshop
- Taking/Sharing Screenshots
- Live2D Cubism Editor Communication
- Lag Troubleshooting
- Connection Troubleshooting
- Webcam Troubleshooting
- Crash Troubleshooting
- Known Issues
- FAQ
- VTube Studio Settings
- VTS Model Settings
- VTube Studio Model File
- Visual Effects
- Twitch Interaction
- Twitch Hotkey Triggers
- Spout2 Background
- Expressions ("Stickers"/"Emotes")
- Animations
- Interaction between Animations, Tracking, Physics, etc.
- Google Mediapipe Face Tracker
- NVIDIA Broadcast Face Tracker
- Tobii Eye-Tracker
- Sony mocopi trackers
- Hand-Tracking
- Lipsync
- Item System
- Live2D-Items
- Between-Layer Item Pinning
- Item Scenes & Item Hotkeys
- ArtMesh/Layer Groups
- Add Special ArtMesh Functionality
- Display Light Overlay
- VNet Security
- Plugins (YouTube, Twitch, etc.)
- Web-Items
- Web-Item Plugins

