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- Changed exposed NetworkTransform.ParentBehaviour. - Changed TimeManager.AllowTickDropping default to true. - Changed TimeManager.MaximumFrameTicks default from 2 to 3. - Fixed removed debug from SyncDictionary. - Improved XML on NetworkCollider/2D. - Added AdditionalSize to all NetworkCollider/2D components. - Improved Yak will no longer show as a missing script when importing FishNet Free over Pro. - Improved removed code analysis warnings for Yak and ColliderRollback when importing FishNet Free over Pro. - Changed several consts names which indicated byte length from _BYTES to _LENGTH. - Fixed NetworkTransform not synchronizing parents properly. - Fixed prediction buffer running a varying amount of ReplayedCreated states per reconcile. - Changed removed TimeManager Time.fixedDeltaTime change warning in favor of displaying information on component inspector. - Changed TimeManager.AllowTickDropping now applies to server and client, previously client only. - Changed renamed PredictionManager.QueuedInputs to Interpolation; description updated. - Improved TimeManager.Tick accuracy significantly to always be within 1 tick or better. - Improved client timing. - Improved ColliderRollback average accuracy by approximately 0.015f. - Improved updated Edgegap plugin to commit b721722. - Added NetworkObject.GetGraphicalObject/SetGraphicalObject. - Improved exposed DefaultObjectPool.GetOrCreateCache. - Fixed SyncList enumerator not returning generic type (#657). - Fixed SyncVar initial values not applying when being set within Awake (#657). - Fixed CreateReconcile override detection failing when overriding multiple times in an inheritance chain (#646). - Fixed NetworkTransform incorrectly calling a method twice (#655). - Improved prediction interpolation and corrections significantly for owned and spectated objects. - Removed prediction development demos while they are reworked.
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