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4.6.2R

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@FirstGearGames FirstGearGames released this 01 Mar 15:51
· 1 commit to main since this release
  • Improved ReplicateState changes are now beta and can be toggled via Fish-Networking menu.
  • Improved RigidbodyPauser, you can now specify which Rigidbodies to use manually.
  • Fixed harmless error in NetworkTickSmoother, null reference exception, when exiting play mode in Unity.
  • Fixed ReplicateState.FastContains returning incorrectly.