Releases: ForestOfLight/Canopy
Releases · ForestOfLight/Canopy
v1.5.5 for MC 26.10
What's New
- Minecraft 26.10 Support
entitySeparation: When stacked entities trigger a pressure plate, one entity will be unstacked in the direction a neighboring dropper is facing.enderPearlChunkLoading: Allows ender pearls to tick the specified chunk radius (square) around them.
Improvements
universalChunkLoading->minecartChunkLoading: Allows minecarts to tick the specified chunk radius (square) around them for 10 seconds after they are spawned.
Fixes
- Client-side collision rendering will now always show at the correct height offset for all entities.
refillHand: Now works on non-stackable items.hopperCounters&hopperGeneratorscan once again use light_gray and light_blue wool colors.- Small visual improvements to
hopperCounterCounts.
v1.5.4 for MC 26.0
What's New
serverSideCollisionBoxes: Renders collision boxes according to the entity's server position instead of its client position.
Improvements
hopperGenerators: Now supports generating items with NBT data.
Fixes
- Fixed a bug where TNT would never blow up after being uncached.
- Collision boxes now center properly on the entity they represent.
Known issue: Client-side collision rendering still has an incorrect height offset for entities such as players, items, and minecarts. This issue was resolved by Mojang in MC 26.10.
v1.5.3 for MC 26.0
What's New
- Minecraft 26.0 Support
- Welsh and Japanese language support, thanks to Firebee45 and ru-in-1!
/debugentity: Addedmovement,underwatermovement, andhorse.potionBoostedBreeding: Reintroduces the behavior that allows speed potions to increase the speed of offspring.
Improvements
- Debug shapes that move with entities are no longer jittery.
Fixes
- No longer force-disables Vibrant Visuals.
- Moved
timeOfDayback to the same InfoDisplay line asworldDay. entityInstantDeathonce again exists.- Fixed the highest spawnable block for fortress HSS not being included in the visualization.
- Disabled
/camera spectateon hardcore worlds, since entering spectator mode counts as dying in hardcore mode. /camera spectatecan no longer be used in the air in survival mode.- InfoDisplay once again properly clears previous data when showing no data.
v1.5.2 for MC 1.21.130
What's new
- Minecraft 1.21.130 Support
/velocitycommand allows setting and querying entity velocities.
Fixes
- Debug lines will no longer render across all dimensions.
v1.5.1 for MC 1.21.120
Fixes
- Disabled a softlock in hardcore that occurred when players entered spectator mode.
peekInventory&signalStrengthcan once again be toggled properly.flippinArrowsallows trapdoors to be placed while holding an arrow in your offhand../canopycommand usage updated to include integer and float values.
v1.5.0 for MC 1.21.120
What's new
- A new look for the InfoDisplay!
- Rules can now be booleans, integers, or floats!
/debugentityAddedcollisionbox,hitbox,attackbox,eyelevel, andviewdirectionvector.collisionBoxesRenders collision boxes for entities within 32 blocks of you. Arrow inventory slot: 14.structuresInfoDisplay rule that shows naturally generated structures at your location.dimensionInfoDisplay rule that shows your dimension.weatherInfoDisplay rule that shows your dimension's current weather.liquidTargetInfoDisplay rule that shows the id of the liquid you're targeting.liquidStatesInfoDisplay rule that shows the block states of the liquid you're targeting./lifetimetracking&/lifetimequeryCommands for tracking entity lifetimes and spawning/removal reasons in mob farms.
Improvements
/hssis now instant for structures except for fortresses and has a new look. Not usable on Realms.lookingAt->targetcommandTntFuse->tntFuserule takes an integer for the fuse ticks./tntfuseremoved.renewableElytra->renewableElytraDropChancerule takes a float from 0 to 1 for the drop chance.tntPrimeMaxMomentum,tntPrimeNoMomentum->tntPrimeMomentumrule takes a float to hardcode the prime momentum.hotbarSwitching->creativeHotbarSwitchingcommandPosOthersnow applies only to non-operators. Ops can use the full command by default.
... and more improvements behind the scenes!
v1.4.3 for MC 1.21.120
What's new
- Minecraft 1.21.120 Support
v1.4.2 for MC 1.21.111
What's new
- Minecraft 1.21.111 Support
echoShardsEnableShriekers- Using an echo shard on a sculk shrieker allows it to summon wardens.
Improvements_
- The Canopy Probe entity has been removed!
lightandbiomeInfoDisplay rules will now be much more robust and can no longer cause strange effects near the player. lightInfoDisplay rule now shows both general light level and sky light level./biomeedgesanalysis phase is now much faster.simulationMapnow runs ~2.5x faster than before.- The Realms version is now distinct from the non-Realms version.
Fixes
- Many commands that required cheats are now available without cheats.
/hss: Fixed spawn mocking not disabling when stopping the finder.
... and more improvements behind the scenes!
v1.4.1 for MC 1.21.100
What's new
- Minecraft 1.21.100 Support
chunkBorders: A new arrow ability that allows visualizing chunk borders. Not usable on Realms.velocity: InfoDisplay rule that shows your current x, y, and z velocities in meters per tick.spawnEggSpawnWithMinecart: When using a spawn egg on a rail, the spawned entity will be placed in a minecart on the rail./hss: Displays hardcoded spawn spots for structures./biomeedges: Finds and displays biome edges in a region. Not usable on Realms.
Improvements
slimeChunk: InfoDisplay rule's performance impact is now negligible.
Fixes
hotbarSwitching: Fixed a bug where non-active hotbars could be lost while reloading a world../help: Extension rules will no longer appear in Canopy's rules list. They will also no longer appear twice while searching.
... and move improvements behind the scenes!
v1.4.0 for MC 1.21.90
BDS Servers must add "@minecraft/debug-utilities" to their config/default/permissions.json to use this release.
What's new
/debugentity: Displays tons of information about entities. (Not available on Realms)speed: InfoDisplay rule that shows your speed in meters per second.creativeNetherWaterPlacement: Allows placing water in the nether while in creative mode.- Commands transitioned to vanilla commands:
/cleanup,/k,./camera -> /cam,/cs,/dtp,/claimprojectiles,/entitydensity,/s,/a,/c,/sp,/health,/jump,/j,/log,/loop,/peek,/pos,./removeentity -> /butcher,./resettest -> /retest,/sit,/trackevent
Improvements
/dtp <dimension> [destination] [victim]: Victim argument selects entities to dimensionally teleport./data [entity]: Entity argument selects entities to get data from./pos [player]: Player argument selects players to get the position of./butcher [entity]: Entity argument selects entities to remove./scriptevent canopy:loop: Removed since/loopis now a vanilla command.flippinArrows: Flips stairs and slabs vertically.blockStates: Includes isWaterlogged property.creativeInstantTame: Works on mountable mobs.quickFillContainer: Works in reverse while sneaking.- Abilities that are enabled by placing an arrow in a specific inventory slot will now show a tip when enabled or disabled.
Fixes
./ct remove&./gt remove: Hopper removal persists past reloads.peekInventory: Query highlighting is once again correct./log: Players are now unsubscribed from their logs when leaving the world.
... and move improvements behind the scenes!