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audreyn edited this page Nov 3, 2013 · 3 revisions

When the backlog (the right column) is full (10 tasks), the player loses the game.

Cards are displayed faster and faster in the backlog.

1 sec in the game == 1 $ (score)

After 20 tasks done, the developer quits.

If 3 cards are side by side, they disapear.

The player can affect a card to a developer only if the developer has free space in his todo list.

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