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To see all available qualifiers, see our documentation.
When the backlog (the right column) is full (10 tasks), the player loses the game.
Cards are displayed faster and faster in the backlog.
1 sec in the game == 1 $ (score)
After 20 tasks done, the developer quits.
If 3 cards are side by side, they disapear.
The player can affect a card to a developer only if the developer has free space in his todo list.
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