Skip to content

Lib to create realtime multiplayer game. It uses Prediction & Rewinding networking model.

License

Notifications You must be signed in to change notification settings

GameNetworking/NetworkSynchronizer

Folders and files

NameName
Last commit message
Last commit date
Dec 22, 2024
Jan 6, 2025
Sep 16, 2024
Jan 3, 2025
Jan 3, 2025
Dec 13, 2022
Jan 3, 2025
May 20, 2022
Sep 28, 2022
Jan 8, 2024
Apr 26, 2022
Jun 19, 2024
Jun 17, 2024
Nov 7, 2023
Jun 17, 2024
May 20, 2022
Jan 6, 2025
Jan 6, 2025

Repository files navigation

Network Synchronizer

Godot 3.x and 4.0 module to create realtime multiplayer games. It uses Prediction & Rewinding networking model.

--

Contributors

Made with contrib.rocks.

About

Lib to create realtime multiplayer game. It uses Prediction & Rewinding networking model.

Topics

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages