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@shenberg
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I tested this out on Ubuntu 18.04 as well
OSX consistently crashes in the pangolin viewer because the connectivity graph is corrupted on frame publish. This, in turn, is because when marginalizing a frame, the EFFrame is freed and then used for updating the connectivity graph. This caused the connectivity graph to be accessed with invalid keys (target->frameID overwritten). However, std::map creates elements on access so invalid edges would be created instead of decrementing counts of existing edges.

@dawnos
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dawnos commented Nov 17, 2019

Thank a lot! It help!

@whubaichuan
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@shenberg @dawnos nogui=1: disable gui (good for performance) is a choice if you don't neet the GUI visularization.

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3 participants