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Releases: Jelvan1/cgame-proxymod

Latest release

01 Aug 22:28

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Please see CHANGELOG for all notable changes.

Commits

  • 39bc2c3 Mention macOS support in README
  • 5606079 Reorder table
  • 08cae89 Correctly position snaphud when roll is not zero (#8)
  • 1ed47fb // TODO: keep snap yaw in floating point number (#8)
  • e76070c Update cgame versioning.
  • a130bc7 Introduce automatic pre-releases
  • b1edbab Update changelog about #8
  • cd9a025 Fix automatic pre-release in repo without releases.
  • a1f34c3 Only show first line of commit messages
  • 2c3d75f Only show commits when meaningful
  • ebbd362 Add pitch hud.
  • 65b486a Fix regression: always show fullbeat snapzones in CPM in air (#9)
  • 9c9b06b Update links release => pre-release
  • b13284a Fix out-of-bounds bug.
  • a2a7244 Add basic bounding box support
  • f27e61d Introduce CG_FillAnglePitch().
  • 9849db2 Update formatting (clang-format 13.0.1)
  • e3eb5f0 Update googletest to v1.11.0
  • 91a8291 Unset local pps from data segment
  • 73f8519 Small stuff.
  • f478572 Fix #10: Gets stuck building on macOS M1.
  • dc8ee1a Turn pre-release into official latest release
  • f2c367e fix: don't draw hud when using freecam, cg_draw2D 0 or `+scores
  • 407539b fix: macOS 12 uses clang 14.0.
  • 311cf49 fix: all build
  • d279762 Add support for defrag 1.91.2
  • 488e571 chore: align line ending
  • 5f9e84a chore: align with q3 cod
  • 2cfe30f feat: support defrag 1.91.3
  • 9c1f95c feat: support drawing colored tex
  • 6d2fbca feat: support defrag 1.91.3 (#13)
  • cfa74ea chore: update changelo
  • 8fa7d9d feat: add macOS Arm64 (Apple silicon) flavo
  • 42bea4c fix: update deprecated action version
  • 55208ef test: update googletest to v1.17.

v1.4.0

16 Mar 12:46

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Added

  • Add support for defrag versions 1.91.24, 1.91.25, 1.91.26 and 1.91.27.
  • New cvar mdd_snap_min_speed. Like cvar mdd_cgaz_min_speed, a minimum velocity is required to show the hud.

Changed

  • Don't show the compass and the timer hud by default.
  • Make compass, CampingGaz-HUD and Snap-HUD thinner by default.
  • Rename mdd_cgaz_speed cvar to mdd_cgaz_min_speed.
  • Rename mdd_snap_speed cvar to mdd_snap_scale and change the default accordingly.

v1.3.1

05 May 18:41

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Changed

  • Only support defrag version 1.91.26.

v1.3.0

18 Apr 22:43

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Added

  • Compass which is more accurate/flexible than df_hud_cgaz.
  • New cvar mdd_projection. Determines how angles will be projected on the screen. This affects the compass, CampingGaz-HUD and Snap-HUD.

v1.2.0

13 Apr 15:22

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Added

  • New command mdd_help. Provides information about cvars.

Changed

  • Invert meaning of mdd_ammo's 2nd bit from the right.
  • Extract the trueness bits from the mdd_cgaz cvar into mdd_cgaz_trueness.
  • Rename mdd_snap cvar to mdd_snap_trueness.
  • Rename mdd_snap1 cvar to mdd_snap.
  • Rename all mdd_snap1_ cvars to mdd_snap_.

Deprecated

  • Wrong snapzones are shown when the ground bit is enabled in mdd_snap_trueness. Friction is not taken into account and will not happen in the near future.

Removed

  • Don't display second snaphud and remove all its mdd_snap2 cvars.

v1.1.3

10 Feb 22:06

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Changed

  • Draw all vanilla/defrag 2D hud elements (e.g. crosshair) on top of CampingGaz-HUD and Snap-HUD.

Fixed

  • Correctly display infinite ammo (i.e. -1).
  • Draw fired grenade paths even after switching weapons.

v1.1.2

23 Nov 10:24

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Changed

  • Rename mdd_time into mdd_timer to align more with the other commands of the timer hud.

v1.1.1

22 Nov 23:07

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Changed

  • Don't bloat q3config.cfg and improve cross-platform config compatibility by only archiving cvars that have non-default values.

v1.1.0

22 Nov 20:11

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Added

  • New cvar mdd_fov. When different from 0, CampingGaz-HUD and Snap-HUD will use this fov instead of cg_fov.

Removed

  • Bounding box trigger display since engines support this now (scr_triggers_draw 1 and scr_clips_draw 1).

v1.0.0

21 Nov 22:26

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Added

  • Ammo and jump hud extended from q3df.
  • Grenade, rocket, timer, trigger huds extended from krsh732.
  • Option to filter other player sounds extended from krsh732.
  • Initial CampingGaz-HUD which is more accurate/flexible than df_hud_cgaz.
  • Initial Snap-HUD which is more accurate/flexible than scr_hud_snap.