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Development Timeline and Features

January 14, 2025

  • First Commit:
    • Initialized the project.
    • Added map, light, camera, and FPP/TPP controls.
    • Searched extensively for a proper Among Us character model.

January 15, 2025

  • Preloader and Loading Bar:

    • Added a preloader component with a loading bar to preload assets for a smoother user experience.
  • Game Enhancements:

    • Introduced UI components and implemented stamina management in the game.

January 16, 2025

  • Multiplayer Functionality:

    • Added multiplayer support with Colyseus integration and improved character model handling.
  • Character Model Loading:

    • Streamlined model loading for multiplayer and character components using GLTFLoader and removed unnecessary model cloning.

January 17, 2025

  • Camera Improvements:

    • Adjusted camera position and offset for a smoother third-person view (for development only).
  • PointerLockControls Enhancements:

    • Updated camera rotation thresholds for better camera control.
  • Minimap Component:

    • Added a minimap component to the game UI.

January 18, 2025

  • Starting Page and Chat UI:

    • Added a starting page that asks for the player’s name before entering the scene.
  • Chat UI:

    • Added a chat interface with multiplayer room context integration.
  • Chat Enhancements:

    • Introduced auto-scroll for a better chat experience.
    • Improved message styling and added custom scrollbar styling.
  • Name Validation:

    • Added name validation on the starting page to prevent the use of banned names (names reserved for development).

January 19, 2025

  • Banned Names:

    • Added "system" to the list of banned names.
    • Simplified the error message when invalid names are entered.
  • Game Performance Enhancements:

    • Optimized player controls and overall game performance.

January 25, 2025

  • Environment Setup:

    • Removed the Sky component from the game for visual improvement.
    • Adjusted fog parameters to enhance the environment’s atmosphere.
  • Map Models:

    • Updated map models in both the preloader and map components for better visual quality.
    • Added a collider model to improve collision handling within the map.

January 30, 2025

  • Room Management:
    • Implemented room management features.
    • Added Room creation and joining feature to the game.

February 1, 2025

  • Name Generator Update:

    • Enhanced random name generation by adding new adjectives and nouns for more variety in player names.
  • Styles and Structure Refactor:

    • Updated Landing page and loading page styles to improve UI presentation.

About

Currently working on a 3D Among Us-inspired multiplayer game using React Three Fiber. It is under development and slowly taking up a pretty good shape.

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