Conversation
Member
Author
|
It looks a bit sad on the scons side though |
Member
Author
|
Heh, today I found that actually Only requires just copy-paste scons_hints.py to https://github.com/godotengine/godot-cpp and import in every |
Member
Author
|
If you see trouble with setting Python Interpreter https://youtrack.jetbrains.com/issue/DEXP-913018 |
This file contains hidden or bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
Learn more about bidirectional Unicode characters
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
Add this suggestion to a batch that can be applied as a single commit.This suggestion is invalid because no changes were made to the code.Suggestions cannot be applied while the pull request is closed.Suggestions cannot be applied while viewing a subset of changes.Only one suggestion per line can be applied in a batch.Add this suggestion to a batch that can be applied as a single commit.Applying suggestions on deleted lines is not supported.You must change the existing code in this line in order to create a valid suggestion.Outdated suggestions cannot be applied.This suggestion has been applied or marked resolved.Suggestions cannot be applied from pending reviews.Suggestions cannot be applied on multi-line comments.Suggestions cannot be applied while the pull request is queued to merge.Suggestion cannot be applied right now. Please check back later.

Currently too many manual steps to consider it a recommended approach.
Given that godot.sln is opened in Rider.
on top of your SConstruct file. Check example in the PR.
I think I know how to automate steps 3 and 4, 5, but not 6.
The main SConstruct is almost green except 4 unresolved place, which static analysers would never handle.