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JS_A-Star_Matix_Based

Implementation of A* algorithm using JavaScript (P5). This program uses matrices and nodes to make the world.

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How to use it:

  • Left click on a point to set that point as the starting one.
  • Right click on a point to set that point as the ending one.

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Implementation of A* algorithm using JavaScript (P5). This program uses matrices and nodes to make the world.

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