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2 changes: 1 addition & 1 deletion agents/random_agent.py
Original file line number Diff line number Diff line change
Expand Up @@ -7,5 +7,5 @@ class RandomAgent(Agent):
agent_type_id : str = "random"

def take_action(self, rules : Rules, observation: Observation, available_actions: AvailableActions, show_state : bool):
actions = list(available_actions.predefined.keys())
actions = list(available_actions.predefined.keys()) + list(available_actions.openended.keys())
return Action(action_id=random.choice(actions))
11 changes: 7 additions & 4 deletions games/arctic_scavengers/arctic_scavengers.py
Original file line number Diff line number Diff line change
Expand Up @@ -240,9 +240,12 @@ def update_resource_gather(self, action : Action, available_actions : Available
else:
try:
action_items = list(ast.literal_eval(str(action.openended_response)))
if len(action_items) == 0:
raise ValueError
except:
action_items = [[random.choice(player.cards["draw"])]]
types = [a for a in action_items[0][0].actions.keys()]
choice = random.choice(player.cards["draw"])
action_items = [[choice]]
types = [a for a in choice.actions.keys()] if choice.actions else []
action_items.insert(0, random.choice(types + ["TRASH"])) # No random hiring or stopping


Expand Down Expand Up @@ -291,7 +294,7 @@ def update_resource_gather(self, action : Action, available_actions : Available
break
for card in player.cards["draw"]:
if card.title == card_name:
if "MEDICINE" in card.actions:
if card.actions != None and "MEDICINE" in card.actions:
med_currency += card.actions["MEDICINE"].value
if food_cost > player.food or med_cost > med_currency:
valid = False
Expand All @@ -301,7 +304,7 @@ def update_resource_gather(self, action : Action, available_actions : Available
mercenary_names.append(m[0].title)
if action_items[2] not in mercenary_names:
valid = False
if player.actions[id] > 0: # If action has already been taken
if id not in player.actions or player.actions[id] > 0: # If action has already been taken
valid = False
if self.show_state: print("Action already taken")
if self.show_state: print(valid)
Expand Down