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Legend of Eldoria Demo

Legend of Eldoria Demo is a personal Unity3D game prototype. This repository is organized as a portfolio showcase rather than a full Unity project dump: it keeps the design documentation, screenshots, data/config example, and selected source code sample.

Project Info

  • Engine: Unity3D
  • Genre: fantasy card / adventure demo prototype
  • My role: gameplay design, system design, Unity implementation, data configuration, project documentation, and iteration

Repository Contents

.
├─ docs/
│  ├─ LEGEND_OF_ELDORIA_Demo项目介绍.pdf
│  └─ RogueCardGame_Asset_Config.xlsx
├─ screenshots/
│  ├─ screenshot_01.png
│  ├─ screenshot_02.png
│  ├─ screenshot_03.png
│  └─ screenshot_04.png
└─ source-samples/
   └─ CardManager.cs

Design Focus

  • Card and resource configuration through a spreadsheet-driven workflow.
  • Unity gameplay scripting for card behavior and game-state management.
  • Playable demo delivery with supporting screenshots and project documentation.
  • Clear separation between showcase materials and large executable build files.

Playable Build

The Windows executable build is stored in the portfolio Google Drive folder instead of this repository. This keeps the GitHub repository lightweight and focused on design and implementation evidence.

Screenshots

Screenshot 01

Screenshot 02

Screenshot 03

Screenshot 04

Portfolio Note

This repository is intended to help reviewers quickly understand the design intent, implementation evidence, and iteration artifacts behind the demo.

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