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modifying 'check if node_limit was initialized' to not fail if node_limit was set to 0, moving 'set node_limit to 4000000000 if it wasnt initialized' from stopper.h to common.cc #2056

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4 changes: 2 additions & 2 deletions src/mcts/stoppers/common.cc
Original file line number Diff line number Diff line change
Expand Up @@ -126,12 +126,12 @@ void PopulateCommonUciStoppers(ChainedSearchStopper* stopper,

// "go nodes" stopper.
int64_t node_limit = 0;
if (params.nodes) {
if (params.nodes.has_value()) {
if (options.Get<bool>(kNodesAsPlayoutsId)) {
stopper->AddStopper(std::make_unique<PlayoutsStopper>(
*params.nodes, options.Get<float>(kSmartPruningFactorId) > 0.0f));
} else {
node_limit = *params.nodes;
node_limit = 4000000000;
}
}
// always limit nodes to avoid exceeding the limit 4000000000. That number is
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2 changes: 1 addition & 1 deletion src/mcts/stoppers/stoppers.h
Original file line number Diff line number Diff line change
Expand Up @@ -54,7 +54,7 @@ class ChainedSearchStopper : public SearchStopper {
class VisitsStopper : public SearchStopper {
public:
VisitsStopper(int64_t limit, bool populate_remaining_playouts)
: nodes_limit_(limit ? limit : 4000000000ll),
: nodes_limit_(limit),
populate_remaining_playouts_(populate_remaining_playouts) {}
int64_t GetVisitsLimit() const { return nodes_limit_; }
bool ShouldStop(const IterationStats&, StoppersHints*) override;
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