Releases: Luna-Project64/GLideN64
Releases · Luna-Project64/GLideN64
ANGLE GLideN64 4.3.27
4.3.27-angle Fixed shaking framebuffer in games that change VI
ANGLE GLideN64 4.3.26
4.3.26-angle Revert visual fixups shaders offset
ANGLE GLideN64 4.3.25
4.3.25-angle Do not request GLES 3.2 on DirectX 11, explicitly set version
ANGLE GLideN64 4.3.24
4.3.24-angle Use m_texrectCopyProgram command to check if combiners are active
ANGLE GLideN64 4.3.23
Fixed configuration issues causing occasional crashes
ANGLE GLideN64 4.3.22
Fixed broken check for alpha colour fast path
ANGLE GLideN64 4.3.20
4.3.20-angle Support SNAKE commands
ANGLE GLideN64 4.3.19
Fixed Last Impact C2 visual issues
ANGLE GLideN64 4.3.18
Added attempt to reduce thread switching to match performance of nt impl.
ANGLE GLideN64 4.3.16
Updated memset implementation, update ClangCL implementation