Releases: MatthewSH/rivalsjs
Releases · MatthewSH/rivalsjs
v1.2.0
v1.1.0
v1.0.4
v1.0.3
v1.0.2
v1.0.1
v1.0.0
1.0.0 (2025-07-03)
Features
- achievements: add single achievement (1315983)
- achievements: refactor achievements retrieval and response transformation (e18de82)
- add camel case transformation utilities and update health check response handling (42e8fa6)
- add camel case utilities and update API response handling (3666f48)
- add JSDoc comments for createRivalsClient and player functions (243f1d7)
- add logger with pino and update axios user agent logging (c575ca4)
- add release workflow (fb3849f)
- add user agent to headers (6336677)
- client: add retryOnRateLimit option and add more logging (5df1a60)
- heroes: add hero types and API (02a0103)
- initialize project structure and some base (7d0234a)
- maps: add all maps (f040f57)
- player: add findPlayer API and related types (43731e7)
- player: add getPlayer API and response transformation (ce47741)
- player: add getPlayerMatchHistory and transformer (cf93d47)
- player: add updatePlayer and response transformer (f69449e)
- prep for axios replace (aba31dd)
- update axios headers and refactor health check response handling (9981362)
- v2: add initial base for v2 API (6fc6aed)
Bug Fixes
- correct asset URL formatting (a0d8714)
- correct spelling of 'vulnerability' in security policy (9733adb)
- handle missing rate limit header for healthcheck endpoint (1d557b1)
- handle null input in convertToAssetUrl function (f7710ed)
- i hate workflows (9ac2b2e)
- improve rate limit header logging (5f7cb5e)
- typing location (d86d15b)