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π This past summer, I was working as a Software Engineering Intern at Johnson Controls, developing and maintaining Python and C++ applications for the Smart Connected Chillers team, enhancing IoT capabilities in smart building solutions.
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π± Iβm currently deepening my understanding of terrain generation and 3D game development using OpenGL and C++, while focusing on optimizing performance and enhancing my skills in real-time graphics.
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π I'm a junior at the University of Wisconsin-Whitewater where I'm earning my Bachelor of Arts in Computer Science, with a Minor in Media and Game Development Technology with an expected graduation semester of December 2026.
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π This past Spring, I've earned my Associates Degree from the University of Wisconsin- Milwaukee in General Studies with an emphasis in Computer Science and a Minor in Portuguese.
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π― Iβm looking to collaborate on game development projects and open-source initiatives, especially those that involve C++ and OpenGL.
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π¬ Ask me about software engineering, game development, or my leadership experience as the ACM Chapter President at the University of Wisconsin-Whitewater.
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π« The Best ways to reach me:
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π Pronouns: He/Him
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β‘ Fun fact: I'm currently working on building a Minecraft-like clone using C++ and OpenGL! (Currently, it's in a private repository but will open it up when it's finished!)
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Focusing
CS & Game Dev @ UWW, ACM President, Former SWE intern at JCI, Aspiring Gameplay Engineer, LinkedIn famous π
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University of Wisconsin Whitewater
- Whitewater
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13:46
(UTC -06:00) - in/milesroyer
- @Miles_Royeet
- https://royeetcreations.com
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BlockCraft
BlockCraft PublicA Minecraft Clone, written in C++ with OpenGL. It's a work in progress!
C++
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