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So, other then fixing metal palettes for some helms, i added a few new helms and one new kilt. This is for another PR of mine, however its a not a quick and easy PR so to avoid further merge conflicts I decided to get the actual sprites that ive worked on with Aberra merged with main, and then i can add them properly to the game later when im ready with my actual PR.
Why It's Good For The Game
New sprites, also cleaning up old, poorly done palette swaps.
Changelog
🆑
image: added/modified/removed some icons or images
/:cl:
My main changes was updating iron helms to actually have the proper iron palette, adding one "new" helm, and one helm i made myself. Along with a leather kilt.
if you dont know what looks different, before the iron helms had a bluish tint because whomever repaletted them into iron didnt do it right. The horned helm and visorless, are the new ones
why is there something ADDED on head, and not onmob head!!!!
Sprites were already in onmob, but weren't in head
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Code MaintenanceFixing this mess one line at a timeSpritesThis affects the appearance of something in game. Such as an item or a wall.
4 participants
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About The Pull Request
So, other then fixing metal palettes for some helms, i added a few new helms and one new kilt. This is for another PR of mine, however its a not a quick and easy PR so to avoid further merge conflicts I decided to get the actual sprites that ive worked on with Aberra merged with main, and then i can add them properly to the game later when im ready with my actual PR.
Why It's Good For The Game
New sprites, also cleaning up old, poorly done palette swaps.
Changelog
🆑
image: added/modified/removed some icons or images
/:cl:
Pre-Merge Checklist