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4 changes: 4 additions & 0 deletions articles/getting_started/2_choosing_your_ide_rider.md
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Expand Up @@ -47,6 +47,10 @@ To get you started with Rider, here are the steps for setting up a new Rider Mon
4. Press "Create"
5. You can now press `F5` to compile and debug your game, happy coding :)

> [!NOTE]
> If you are experiencing issues with compiling effects under Linux for JetBrains Rider,
> you might need to add the `MGFXC_WINE_PATH` environment variable to `/etc/environment` for it to be picked up. See [5777151094034-Rider-cannot-see-all-Environmental-Variables](https://rider-support.jetbrains.com/hc/en-us/community/posts/5777151094034-Rider-cannot-see-all-Environmental-Variables) for details.

## Update Project Tool references

The MonoGame Content Editor (MGCB) it a tool delivered through NuGet for your project using the tools configuration held in your `dotnet-tools.json` file (located in the `.config` folder of your project).
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