Place and edit Unity's Light Probe Groups fast and easy.
Arranges the light probes evenly inside the defined bounds (a 'Light Probe Box') while respecting scene geometry.
- Creates and arranges light probes automatically based on settings
- Prevents light probes from clipping with geometry
- Prevents redundant overlapping placements with other Light Probe Boxes
- Supports both simple and body-centered cubic lattices
- Supports manual adjustments of individual light probes by hand
- Navigate to the Package Manager inside Unity
- Click the '+' icon, and then the 'Install package from git URL...' button
- Insert 'https://github.com/NVK-fi/LightProbeBox.git'
- Press Install
Add a new Light Probe Box:
- Right click Hierarchy panel, or press 'Add Component' on the Inspector panel
- Choose Light -> Light Probe Box
Once added:
- Resize the bounds by selecting and dragging the orange handles
- Adjust the lattice properties and collision resolver settings
- Select all of the Light Probe Boxes which need to be (re)generated
- Press Regenerate Probes to see the results