OrbitComms is an open-source application designed to enhance the multiplayer experience in Star Citizen. It provides a real-time synchronization system for player positions and group data, integrating with the game to display a 2D map showing the location of players based on their in-game coordinates.
Key features include:
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Real-time player tracking: Synchronize player positions on a dynamic 2D map.
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Group management: Automatically group players and display their members on the map.
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Priority-based groups
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Proximity-based voice chat: Players can communicate via proximity-based radio and group-based voice channels, creating an immersive audio experience.
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Cross-platform support: Built with Kotlin Multiplatform and Compose for Desktop, ensuring compatibility with Windows, Linux, and macOS.
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The client utilizes Tesseract OCR to read in-game coordinates directly from the Star Citizen screen overlay.
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OrbitComms is a work in progress and aims to provide an open-source solution for those looking to improve their Star Citizen gameplay experience. Contributions are welcome!