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OrbitComms is an open-source tool for Star Citizen that syncs player positions, displays a 2D map, and enables voice chat based on proximity and groups, using OCR and WebSockets for real-time data exchange.

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NoursInDev/OrbitComms-Client

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OrbitComms

OrbitComms is an open-source application designed to enhance the multiplayer experience in Star Citizen. It provides a real-time synchronization system for player positions and group data, integrating with the game to display a 2D map showing the location of players based on their in-game coordinates.

Key features include:

  • Real-time player tracking: Synchronize player positions on a dynamic 2D map.

  • Group management: Automatically group players and display their members on the map.

  • Priority-based groups

  • Proximity-based voice chat: Players can communicate via proximity-based radio and group-based voice channels, creating an immersive audio experience.

  • Cross-platform support: Built with Kotlin Multiplatform and Compose for Desktop, ensuring compatibility with Windows, Linux, and macOS.

  • The client utilizes Tesseract OCR to read in-game coordinates directly from the Star Citizen screen overlay.

  • OrbitComms is a work in progress and aims to provide an open-source solution for those looking to improve their Star Citizen gameplay experience. Contributions are welcome!


Structure

ocomms-diag-struct-global.png

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OrbitComms is an open-source tool for Star Citizen that syncs player positions, displays a 2D map, and enables voice chat based on proximity and groups, using OCR and WebSockets for real-time data exchange.

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