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check if rotateFromDirections exists before setting normal, origin, etc. in updatePaintbrush #131

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14 changes: 8 additions & 6 deletions src/VTKViewport/View2D.js
Original file line number Diff line number Diff line change
Expand Up @@ -77,13 +77,15 @@ export default class View2D extends Component {
}

updatePaintbrush() {
const manip = this.paintWidget.getManipulator();
const handle = this.paintWidget.getWidgetState().getHandle();
const camera = this.paintRenderer.getActiveCamera();
const normal = camera.getDirectionOfProjection();
manip.setNormal(...normal);
manip.setOrigin(...camera.getFocalPoint());
handle.rotateFromDirections(handle.getDirection(), normal);
if (typeof handle.rotateFromDirections === 'function') {
const manip = this.paintWidget.getManipulator();
const camera = this.paintRenderer.getActiveCamera();
const normal = camera.getDirectionOfProjection();
manip.setNormal(...normal);
manip.setOrigin(...camera.getFocalPoint());
handle.rotateFromDirections(handle.getDirection(), normal);
}
}

componentDidMount() {
Expand Down