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f9fbc8b
feat-24-タイルを作ったよ
yuuma893 Mar 25, 2026
81cff0a
feat: セルに侵入できるかを表すCellData.CanEnterを追加 #24
TakenPt Mar 25, 2026
391c46e
feat:24-床が有限回で壊れるように
yuuma893 Mar 25, 2026
48cb9c8
Merge branch 'main' into feat/24-tile-implementation
yuuma893 Mar 25, 2026
8ff4e53
chore:不要なプレハブ削除、プレイヤーコントローラーの軽微な修正
ramtech629 Mar 25, 2026
3f6949d
feat:タイルUI追加、中身なし
ramtech629 Mar 25, 2026
257035e
feat:マウス操作による選択グリッドホバー機能追加
ramtech629 Mar 25, 2026
3283f13
feat: 矢印を表示
yuuma893 Mar 25, 2026
2436795
feat:矢印を設置できるスポナーを作れるようにした
yuuma893 Mar 25, 2026
79e3f87
feat:UnitUIのフィードバック部分改善
ramtech629 Mar 26, 2026
74bc9a1
Merge branch 'main' into feat/25-integration-input-ui
ramtech629 Mar 26, 2026
460b60f
Merge remote-tracking branch 'origin/feat/24-tile-implementation' int…
ramtech629 Mar 26, 2026
25a6c51
Revert "Merge remote-tracking branch 'origin/feat/24-tile-implementat…
ramtech629 Mar 26, 2026
d21649d
Merge remote-tracking branch 'origin/feat/39-arrow' into feat/25-inte…
ramtech629 Mar 26, 2026
295a1b5
chore:テストスクリプト削除と軽微な修正
ramtech629 Mar 26, 2026
59da267
feat:ユニットUIのアイコン画像素材追加
ramtech629 Mar 26, 2026
2cdc1e5
feat:矢印タイルがある場合もIsOccupiedをTrueにする
ramtech629 Mar 26, 2026
9551328
Merge branch 'feat/39-arrow' into feat/45-tile-SO-UI
ramtech629 Mar 26, 2026
cedcdb8
feat:一旦、ディフェンスユニットUIにタイルも一緒に入れる
ramtech629 Mar 26, 2026
1fbcc0d
feat:SOは使わず、タイルをディフェンスユニットリストにまとめ、設置呼び出しまで実装
ramtech629 Mar 26, 2026
9cb2dc8
Merge branch 'main' into feat/45-tile-SO-UI
TakenPt Mar 26, 2026
4d18dad
fix: mergeに伴う変更 #45
TakenPt Mar 26, 2026
24c2806
Merge branch 'main' into feat/45-tile-SO-UI
ramtech629 Mar 26, 2026
069c5f7
Merge branch 'main' into feat/45-tile-SO-UI
ramtech629 Mar 26, 2026
df70e27
fix:戻り値の型の修正など
ramtech629 Mar 26, 2026
f854103
chore:テスト用のプレハブ設定
ramtech629 Mar 26, 2026
ca6d52f
feat:弓兵まで追加
ramtech629 Mar 26, 2026
c0913c6
Merge branch 'main' into feat/45-tile-SO-UI
TakenPt Mar 26, 2026
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72 changes: 72 additions & 0 deletions 2026-spring-hackathon-teamB.slnx
Original file line number Diff line number Diff line change
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