A replacement for ffxiv's tab-targeting system, which a bunch of people keep complaining about.
The stock tab-targeting is indeed kinda janky, and while there is another tab-targeting mod out there, it didn't work the way I wanted it to, so I made my own. Go try the other one, try this one, use whichever works best for you.
This system works by calculating a score for each target on the screen, creating an ordered list, then it cycles through that list. The score of each target is determined by two things:
- Distance from the player model
- Distance from the middle of the screen.
Each of these things is weighted, and the mod includes controls to let you change those weights, so you can tweak the behaviour to suit your preferences. There is also an option to reduce the priority of targets that are behind you; they can still be targeted, but the system will much more frequently pick other targets first, even if they are farther away.
The mod includes a visualiser, which displays a grid of coloured dots, where the colour of the dots indicates the score for a target in that location. This is computationally intensive, so you will see a marked cpu-usage increase while this is enabled. There is absolutely a more optimal and efficient way of doing this, but at the time of writing I cba; it works for now.
TabTargetingImproved. Use it. Or don't.