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Runtime Image Loader

Load images and GIFs into Unreal at runtime without hitches!

Discord

This plugin can only be used in personal non-commercial projects. Any other questions? Please send email to [email protected].

If you are indie game developer and you are really poor (O_O) then you can DOWNLOAD just one copy for your game IN EXCHANGE for mentioning what your app / game is doing here: https://tally.so/r/n94z6V

If you represent a company then you have to buy Professional license here

Features

  • Supports loading of up to 8k resolution images in hitch-less manner
  • Supports gif loading in .gif and .webp formats at runtime
  • Allows to import HDR images aka Cubemaps (Windows only)
  • Can load an image over HTTP or from local file storage
  • Can load an image from Byte array (TArray)
  • Can transform an image during loading
  • Can cancel all ongoing image loading requests (Windows only)
  • Supports PNG, JPEG, BMP, TGA, OpenEXR, TIFF and QOI
  • Supports 8, 16, 32 bit per channel (or up to 128 bit pixel depth images)
  • Can generate UI ready texture format (RGBA8 or 'float' RGBA)
  • Allows to set texture filtering mode
  • Blueprint friendly
  • No static libraries or external dependencies (except for single-header libraries)

Testing

  • Supported Unreal Engine versions: 4.27 and 5.1+
  • Platforms: Windows, Linux, Mac, Android, OculusVR (experimental)
  • RHIs: DirectX 11/12, Vulkan, Metal

Blueprints

Below is the example of how to use this plugin for loading images in your blueprints/scripts: