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fix compatibility with update 87; refactoring
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RedworkDE committed Sep 23, 2020
1 parent e94b905 commit fb43506
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Showing 22 changed files with 113 additions and 313 deletions.
Binary file modified DvLamps/Assets/Editor/EditorScripts.dll
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2 changes: 1 addition & 1 deletion DvLamps/Assets/MagicLamp/MagicLamp.prefab.meta

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30 changes: 30 additions & 0 deletions DvLamps/Assets/ModInfo.asset
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8 changes: 8 additions & 0 deletions DvLamps/Assets/ModInfo.asset.meta

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8 changes: 8 additions & 0 deletions DvLamps/Assets/Radio.meta

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32 changes: 32 additions & 0 deletions DvLamps/Assets/Radio/Radio.prefab
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7 changes: 7 additions & 0 deletions DvLamps/Assets/Radio/Radio.prefab.meta

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12 changes: 12 additions & 0 deletions DvLamps/Assets/Scripts/FlashlightCommon.cs
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Expand Up @@ -116,6 +116,18 @@ public void SetStateSaveData(JObject data)
SetVariant(stateData.variant);
}

public static void OrientFlashlight(Transform target, Transform camera)
{
if (Physics.Raycast(camera.position, camera.rotation * Vector3.forward, out var hit))
{
target.rotation = Quaternion.LookRotation(hit.point - target.position);
}
else
{
target.rotation = camera.rotation;
}
}

public enum FlashlightState
{
Enabled,
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2 changes: 1 addition & 1 deletion DvLamps/Assets/Scripts/FlashlightNonVR.cs
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Expand Up @@ -66,7 +66,7 @@ void LateUpdate()
if (IsHeadAttached)
{
transform.position = Camera.main.transform.position + Camera.main.transform.rotation * Vector3.up * 0.3f;
transform.rotation = Camera.main.transform.rotation;
FlashlightCommon.OrientFlashlight(transform, Camera.main.transform);
}
}

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3 changes: 1 addition & 2 deletions DvLamps/Assets/Scripts/FlashlightVR.cs
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Expand Up @@ -3,7 +3,6 @@

public class FlashlightVR : MonoBehaviour
{
public float RotateSpeed;
private Transform _headset;

void Start()
Expand All @@ -21,7 +20,7 @@ void LateUpdate()
{
if (IsInBelt())
{
transform.rotation = Quaternion.RotateTowards(transform.rotation, _headset.rotation, RotateSpeed * Time.deltaTime);
FlashlightCommon.OrientFlashlight(transform, _headset);
}
}

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@@ -1,5 +1,5 @@
{
"name": "DvLampsEmbedded",
"name": "RedworkDE.DvLamps.Embedded",
"references": [],
"includePlatforms": [],
"excludePlatforms": [],
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1 change: 1 addition & 0 deletions DvLamps/Packages/manifest.json
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@@ -1,5 +1,6 @@
{
"dependencies": {
"com.unity.assetbundlebrowser": "1.7.0",
"com.unity.xr.openvr.standalone": "1.0.5",
"com.unity.modules.assetbundle": "1.0.0",
"com.unity.modules.imgui": "1.0.0",
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4 changes: 2 additions & 2 deletions DvLamps/ProjectSettings/ProjectSettings.asset
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Expand Up @@ -431,7 +431,6 @@ PlayerSettings:
switchRatingsInt_9: 0
switchRatingsInt_10: 0
switchRatingsInt_11: 0
switchRatingsInt_12: 0
switchLocalCommunicationIds_0:
switchLocalCommunicationIds_1:
switchLocalCommunicationIds_2:
Expand Down Expand Up @@ -550,7 +549,8 @@ PlayerSettings:
webGLLinkerTarget: 1
webGLThreadsSupport: 0
webGLWasmStreaming: 0
scriptingDefineSymbols: {}
scriptingDefineSymbols:
1: ENABLE_LOGGING;ENABLE_LOGGING_FATAL;ENABLE_LOGGING_ERROR;ENABLE_LOGGING_WARNING;ENABLE_LOGGING_MESSAGE;ENABLE_LOGGING_INFO;ENABLE_LOGGING_DEBUG;HAS_HARMONY
platformArchitecture: {}
scriptingBackend: {}
il2cppCompilerConfiguration: {}
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64 changes: 0 additions & 64 deletions EditorScripts/AssemblyNameFixup.cs

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47 changes: 0 additions & 47 deletions EditorScripts/ByteArrayRocks.cs

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30 changes: 0 additions & 30 deletions EditorScripts/EditorScripts.csproj

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60 changes: 0 additions & 60 deletions EditorScripts/ExportBundle.cs

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