I'm passionate about both gaming and programming, and I primarily code in Python as a hobby. Currently, I'm working on a horror game called Photophobia. In the game, you have a flashlight, but using it is dangerous, as it could risk your life in the dark. To support this game, I'm building my own game engine and a map editor. The map editor uses a unique format for 3D models called JMAP, which is based on JSON. I'm more comfortable with Python btw.
I started programming with Swift. It was a solid introduction, and I learned how to work with variables and print values. I created basic functional calculators, though they couldn't take input at the time (no ChatGPT to help back then).
I moved on to explore other languages and concepts, though I can't remember the exact details of what I worked on.
I got into Python and Scratch, spending most of my time with Scratch. I made simple games and programs, learning the fundamentals of coding along the way.
I shifted focus entirely to Scratch, building games and projects in the visual environment, though Python was still in the back of my mind.
I got a powerful gaming laptop, which opened up new possibilities for both gaming and development.
I developed an interest in 3D modeling and started using Blender to create models, adding another skill to my toolkit.
I installed VSCode and returned to Python, creating projects like RawCF. Now, I'm focused on R23 Engine, my custom game engine.
The current days are diffrent, Very Diffrent. I already got NT 5.1 thanks to @tongzx creating a reposiitory with the code and me forking it you can find it on github.com/tongzx/nt5src (Original) github.com/RenPT23R/nt5src (Fork) And im rewriting the intire kernel to Python you can find it on NTKVM, its still not finished
ABSOLUTLY NOTHING
Even though none of the projects i planed are made (but Dynamix) i still have to many stuff on my head that i can do (maybe)